Board index Roller Coaster Games Hard Hat Area Marauder - Update Page 2

Marauder - Update Page 2

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 24th, 2006, 10:11 am

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Location: San Antonio, Texas, USA

Yo ho ho!

Walk Run the Plank! is a giant, 195 foot tall Intamin Wooden Rollercoaster. The idea of this coaster was to build and out of control ride that went up and down a beach next to a heavily wood, interacting with both environments. The goal: Have NO Mercy. This things has intense g forces, covering over 6650 feet of track. It is equiped with 14 moments of airtime, up to -1.5, and strong positives, up to 4.5 (+/- 0.1 depending on system). Also, lats are all over the place on this wild woodie, reaching up to a powerful 1.7. This ride is definetely not for the youngins! Ayyyeee matey!

http://www.nolimitsdevcenter.net/i19244

http://www.nolimitsdevcenter.net/i19309

http://www.nolimitsdevcenter.net/i19310

http://www.nolimitsdevcenter.net/i19311

And yes, Run the Plank! is just a project name, not the coasters.

If anyone knows how to make the sand fade into grass more effectively then what you see in the screenshots, please respond.
Last edited by Jakizle on September 25th, 2006, 9:39 pm, edited 1 time in total.

Post September 24th, 2006, 10:21 am

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Location: Norway
Looks nice. just one question. Why do you keep upploading all your screenshots under variuos prodject? Aren't they worty their own prodject page?
Coaster count: 153
Moving to Singapore in july!

Post September 24th, 2006, 10:23 am

Posts: 5367
Points on hand: 1,916.00 Points
Location: San Antonio, Texas, USA

I've been working on so many things lately, it's just easier to post them all in one spot.

Post September 24th, 2006, 10:26 am

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Location: London, United Kingdom

He probably wants to see if the project will be completed before he gives it its own project page.

As for the coaster, it looks real good, and i expect it took you some work to get the laterals in as well as its an intamin P&P, i look forward to testing it. :P

Post September 24th, 2006, 10:56 am

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Post September 24th, 2006, 11:50 am

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Wow that first pic is so realistic! I never looked at a woodie in tracking view yet! Great looking ride but im not so crazy about the name.

Post September 24th, 2006, 12:22 pm

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Location: United Kingdom

How do you get that forst pic looking so great? Is it in that screensaver or what?

Post September 24th, 2006, 12:31 pm

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I'm guessing it's target view, the perspective has a way of making things look extremely realistic.

Post September 24th, 2006, 12:33 pm

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Post September 24th, 2006, 12:49 pm

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press "E" twice in the editor. Press another time and you get Tracking view. Another and you get the normal fly view.

Target view looks so good because its zoomed in.
Coaster count: 153
Moving to Singapore in july!

Post September 24th, 2006, 4:30 pm

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Location: San Antonio, Texas, USA

In an attempt to make the ride more realistic, the length has been reduced and a the s-turn section has been deleted. The track is now 5900 feet in length. Don't expect anything until tomorrow evening!

Post September 24th, 2006, 4:47 pm

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Location: St. Louis, MO, USA

Looks pretty cool so far man. Big. lol
Only thing I don't like, and this is just from the screens, is the banking in some places. Seems like this ride isn't going to have any lats. [:(]
In this picture, http://www.nolimitsdevcenter.net/i19310 it looks like the apex on your 2nd hill is banked really really heavily. Why?
And in other various places, I know it's an Intamin, but c'mon, I need lats!! [;)]

Post September 24th, 2006, 4:51 pm

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1.2 on that hill! Also, theres a 1.7 lat, a 1.5, and a 1.2 atleast, and theres many more, including the speed bump and in many transitions.

Post September 24th, 2006, 4:57 pm

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No kiddin'? Wow, ok. Awesome. haha I'm happy then.

Post September 24th, 2006, 5:30 pm

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Location: USA

Garrett sent me this, and I see you've gotten far since, but what I rode was pretty awesome. He said you were planning on scrappin this one, glad to see you've decided to keep goin with it. Can't wait to see it when its done.

Post September 25th, 2006, 6:44 pm

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Post September 25th, 2006, 6:54 pm

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Post September 25th, 2006, 7:02 pm

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Then it ruines the theme...DUH.

A couple night pics are a brewin'

Post September 25th, 2006, 7:06 pm
Brtnboarder495 Premium Member
Premium Member

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Something about coasters just sprawled out never attracted me [:/], it just looks a lil unorganized personally, but I can't really gather anything else without riding it.

If it's terrained and themed well you can get away with the sprawled layout, but otherwise eh I don't know if it'd work.

Post September 25th, 2006, 7:24 pm

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Location: San Antonio, Texas, USA

Jimmy helped me fix the pixelated type terrain problems, look HOW MUCH better it is now:
http://www.nolimitsdevcenter.net/i19464

Thanks Jimmy!

And some teaser night pics, which the ride kicks mucho ass in:
http://www.nolimitsdevcenter.net/i19463
http://www.nolimitsdevcenter.net/i19462
http://www.nolimitsdevcenter.net/i19461

Burton, the layout was all planned before hand, so I don't quite understand what you mean. Its similar to an out and back, just at a very sharpe angle when it runs up the hill. The only difference is that it has a turnaround to achieve that sharp angle (more than 180*) and a twister section in the middle.

Post September 26th, 2006, 12:24 am

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Wow! Your coaster is looking great! I like the night shots too! Your coasters seem to get better and better so i cant wait to see this one!

Post September 26th, 2006, 4:46 pm

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Post September 26th, 2006, 6:03 pm

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Location: San Antonio, Texas, USA

First plan fell through, for a reason I was expecting anyways, so If anyone wants to help with them, please say something in this thread.

http://www.nolimitsdevcenter.net/i19506

http://www.nolimitsdevcenter.net/i19507

Post September 26th, 2006, 7:02 pm

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I'd like to help you out with the wide supports. I haven't done anything on this large of a scale, but I'm sure I can handle it.
Send it to metalheadfranz@yahoo.com
Let me know when you send because yahoo is weird with spamage :/

Post October 7th, 2006, 9:12 am

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Due to the size of the coaster, custom supporting has become impossible. Please recognize this when the ride is uploaded. Regarding that, expect a teaser this afternoon possibly.

Alright, this sucks, because
1) I spent 5 minutes on it
2) Youtube's quality

Atleast its something to keep me from being bored!

http://www.youtube.com/watch?v=4S6vJngNvs8

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