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My concept on this ride is pretty original I think. It's really a looper in name only.
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The train leaves the station and goes through a helix, then enters the first inversion, an inline twist.
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After going through a diving helix, the train goes through the 2nd (vertical loop) and the 3rd and 4th (heartline loop) inversions.
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Then it rips through a cutback and hi-speed cork. After a quick turn to bring it up to the lift, the looping portion of the ride is over. Now the REAL fun begins.
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The train then goes up a 225ft lift hill. The total height difference of the ride is 284ft, from the top of the lift to the exit of the hi-speed corkscrew.
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The "first" drop. 167ft into a small trench, the only terrain mod on the ride.
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The train then goes over an airtime hill and curves down the hillside, and back up into the air through a quick directional change.
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The second large drop, 169ft.
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The train then rises through an upward spiral, and drops down the rides largest drop, which is 185ft. The bottom of that drop is 267ft below the lifthill crest.
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The massive parabolic hill. Might not look like much, but it provides 4.3 seconds of perfect, slight negative g, floater air. It's just so utterly perfect.
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The the train flies up into this corkscrew hill.
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Hopping over the brakeruns.
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The hillside curves, a brief respite from the intensity, to make the finale that much more insane.
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The last straight drop on the ride, "only" a 116ft. To put that in perspective, in early 1978 the tallest coaster in the world (Loch Ness Monster) had a first drop of 114ft.
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Horseshoe curve.
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A final wicked climb, onto the brakes.
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Check out how intricatly the brake runs flow through the rest of the ride. After a journey of 7244ft, you return to the station.
Now I've got to do the supports. With luck, this will go up Sunday.