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max. inclination for a dive coaster lift hill?

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So I'm working on a dive coaster and when I'm about to finish the layout I get the problem that I don't have enough space to conect station to the top of the hill (I always start with the main drop and finish with the station when building a new coaster) so I think that the lift hill has too much slope, but I also think that these coasters have more inclined lift hills than normal coasters

so my question is if this inclnation is ok? or if I should fix it to get less degrees and a more realistic lift hill??

excuse my english
thanx!
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Nah, you should be fine reducing the angle. Although dive coasters usually have steeper lifts I don't think there is any problem. Every model of coaster has different lifts, take a look at B&M hypers/gigas. So, go ahead.

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mkingy User avatar
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I agree with Dapalm.

Small note - I'd have you final brake run on a decline (and omit friction wheels) and then have the pre station block on the flat with friction wheels.
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Dive coaster lifts are always 45 degrees. Im not sure how steep your lift is, but try to aim around that
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Thank ya'll for your answers
To not post another topic I have another question, should I custom the spline type or use the defined heartline?
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I would recommend you use the defined heartline. I generally use that because the game "knows" where it should be.
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Coaster Hero wrote:
Dive coaster lifts are always 45 degrees. Im not sure how steep your lift is, but try to aim around that

Maybe, 60 degrees are even acceptable, because S&S Screamin' Squarrels get those angled lifts. Just my 2 cents.
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