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Mack Launch Coaster - LiveWire! (5/9/15 TEASER!)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

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I'd help, if I knew how to do anything in NL2 except ride completed rides :lol:

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Those fences look fantastic ;)

I would also help but I've got a bit too much to do at the moment with finishing something of my own!
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Get your first look at the latest coaster in RCT3rox's lineup... with the official announcement of LiveWire on 9/14/14!



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The final Beta test, 0.7 comes out tomorrow morning! For me, at least - it's whenever 9-10 am EDT is for you people in different time zones :D There's still time to give your input on the ride (this'll be a MAJOR update) to make this project the best it can be, so be sure to let me know if you're interested in testing this one final time!

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Here's the final Beta test before the big release! :D
Beta testing is officially closed after this point!

BETA UPDATE 0.7
My computer is really starting to not like LiveWire, most likely because of its size. So I decided to alter the layout a bit, and make this coaster a little more reasonable :lol: Here is the list changes that have been made:
----------------------------------------------------------------------------------------------------------------------
2 major layout changes (red box shows old layout):

-2nd launch reduced to 70 mph, immelman removed, and 2nd airtime hill replaced with high-speed banked turn into the tunnel
new1.png

-Helix and airtime hill out of 2nd tunnel removed, inline twist into brake run kept in place
new2.png

Other Changes:

-Inital launch raised to 72 mph, and first hill adjusted to more reasonable -1 G's (previously spiked between -1.5 and -2!)
LiveWire.PNG

-Scenery work has begun, with the addition of fences in the parking lot area (fences made by mkingy!)
1.png

-Track length has dropped to a more reasonable length, from its previous 8,591 feet! Now the 3rd longest steel coaster in world - and 1st in America!
LENGTH.PNG
LENGTH.PNG (7.35 KiB) Viewed 2772 times


Beta testers will be receiving the final beta test shortly. Don't hold back on feedback, every bit helps to improve this ride! This is one of my biggest projects yet and I know that its not perfect right now :D
Last edited by R3 Studios on August 22nd, 2014, 8:43 am, edited 1 time in total.

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Um, with a length of 6899 ft, you are the third longest steel coaster in the world.
In America, you are #1 :D

Anyway, will be checking out the beta a little later today, thanks!


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Did everyone get the Beta? No one has responded yet - and I'm getting ready to finish up the ride and I'd like to get the bugs worked out quickly. :|

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Huh, I sent it out to the testers back on the 22nd. I'll send it again - let me know if it works!

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Ah yes I was away on Holiday I think - I'll gve it a look in the next couple of days!
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Here's a little hi-res teaser for those not involved in the Beta program :D
livewire teaser.jpg

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what are the support color settings?
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Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo


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Not quite sure what you mean - so here's the support panel for the loop supports:
color.PNG

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In the previous game for whatever reason super dark grey showed textures better than black.
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Coasterkidmwm wrote:
In the previous game for whatever reason super dark grey showed textures better than black.

I gave that a go - and you were right! The color looks much nicer!
poster-2014-09-11-15-43-01.png


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Supporting this beast is not proving to be a fun task :lol:

Little things like this... :x
screenshot-2014-09-12-15-37-58.png

And this! *screams internally*
screenshot-2014-09-12-15-37-39.png


About 50%-60% complete as of now (25% done w/ supports)- should be finished tomorrow morning and the teaser will be up the next day! Who's excited? :D

*Final theming will continue after the teaser debuts

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I'm thrilled too! This track would be the size of a typical amusement park! Massive! :D
-- I was happy to be with NL1 - [:')] --

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^ Honestly, I think it's a bit longer than what the typical park is putting in these days.


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TTD03 wrote:
^ Honestly, I think it's a bit longer than what the typical park is putting in these days.

I think he meant the ride is practically an amusement park in itself :lol:

God I hate supports. I think I'm just going to make them look decent and avoid any close-ups of them in the video... :x
poster-2014-09-13-17-51-22.png


And here's some eye candy for you as well (WARNING: Pure coaster sexiness ahead)
poster-2014-09-13-17-48-32.png

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Oh doh, read the post wrong :P
Well he is right on that too, this ride is the size of an amusement park!


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Who wants a keyhole? :D Still can't get over how awesome the first dive/drop looks!
poster-2014-09-13-22-46-22.png


How did I just discover the depth-of-field effect...? It makes screenshots so much cooler 8-)
poster-2014-09-13-22-48-15.png


Clearance envelope barely makes it! (And I figured out how to make the supports look better)
poster-2014-09-13-22-44-40.png


Supports about halfway complete. Teaser is currently set to debut late tomorrow!
poster-2014-09-13-22-31-12.png

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