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Mustang (Update July 7th. Help needed!)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post October 23rd, 2011, 1:14 am

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Post January 22nd, 2012, 4:51 pm
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Gee thanks for the replies guys.

Anyways trackwork is 95% complete. I tried to make trick track down a drop and I think I may just make that section more "normal" instead (5 minute fix). I'll let it sit for a couple days to see how I feel about it.

I tacked on simple autosupports just to see what they look like. Time to make wide supports (sigh...), fix the terrain, and maybe get some 3ds in there.

Image Insert:
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Criticism and comments appreciated :-)
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Post January 22nd, 2012, 5:01 pm

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That looks kewl.

Don't change the drop (unless you think it's for the better). I think it's original and cool, but I'm sure you'll get some noobs being all "ITS SO PUMPY"

Post January 22nd, 2012, 5:31 pm

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Looks like a pretty neat ride. Will definitely be unique among woodies on the exchange, so that variety will make it stand out, if nothing else.

Also, that helix looks love ridiculous. Awesome, but ridiculous. It'll be interesting to see how it rides.

Post January 22nd, 2012, 5:43 pm
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It has 10 moments of airtime lolz
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Post January 22nd, 2012, 5:51 pm
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holy crap its huge, glad your still going with it though.
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Post February 6th, 2012, 7:45 pm
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Doing supports forever.....

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Post February 6th, 2012, 9:07 pm

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The layout looks like a good one. Nice helix and nice second half of the layout. Bunny hills are fun.

It looks very authentic with the zig-zag boards between the rails.

Post February 6th, 2012, 10:15 pm

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Wow this going to be cool and that is something I rarely say about doodles ;) Also when the going gets toughthe tough get going hang in there and support that bad boy!
YES!

Post February 6th, 2012, 10:42 pm

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So from the looks of it I'm guessing you aren't going to do anything with the catwalks, right? It looks good so far though.
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Post February 25th, 2012, 2:18 pm
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Image

http://imageshack.us/photo/my-images/821/mustang1t.png/

What one would see if they were standing below the first drop.
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Post February 25th, 2012, 2:20 pm

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Post February 25th, 2012, 2:55 pm
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Did you click on the link?
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Post February 25th, 2012, 3:30 pm

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Post February 25th, 2012, 3:45 pm

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Post February 26th, 2012, 1:04 pm

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looks good

deos this mean that you are almost finished and need testers.?

if so let me know :D

Post March 17th, 2012, 11:01 am
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Click link for a larger image of the thumbnail.
Image
http://imageshack.us/photo/my-images/23 ... 170954.png
View from the 2nd to last camelback of the ride of first drop. Hopefully you can see the complex hell I went through lol.

Image
http://imageshack.us/photo/my-images/221/droppova.jpg/
View from around 1/4 of the way down the first drop

Also just an FYI the tunnel is for falling rocks, not just for the hell of it.. There will be 2 more falling rock tunnels later in the ride as the track gets quite close to the quarry before the return run bunny hills.

Supporting the second big hill currently. That lift hill and first drop was a goddamned beast to support from the height, awkward cantilevers, and the G's on it. Supporting should go quicker from here assuming time exists :-)
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Post March 17th, 2012, 3:18 pm
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wow, it looks really insane, the ride and the supports. I like it. Are you doing all the supports by hand or are you tweaking generated ones?

Post March 17th, 2012, 4:28 pm
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Tweaking generated supports, adding lateral bracing, and doubling up on the amount in high G areas
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Post March 18th, 2012, 12:39 am

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Damn, looks good. At least you're skilled at building and great with motivation!

Honestly, the layout looks good and if the trackwork is up to par with your usual work, all that extra support effort is going to put this woodie at 150%.

Post April 8th, 2012, 10:39 am
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Originally posted by jayman

f*ck brand names build this sh*t


Finally someone speaking my mind.
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Post July 7th, 2012, 11:51 am
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Halp!

I have discovered since I suck at 3ds I am incapable of making a tunnel. The area I need tunneled and enclosed in rock is shown tunneled in this picture. Help can be repayed in the form of extensive track rates or something else.

Textures don't have to match well (recent blasting means fresh rock looks different than weathered rock), the tunnel shape can be whatever is easiest (doesn't have to be a circle), and I'm kind of hitting a wall right now because of this stupid tunnel. The exterior rock wall needs to follow the outside of the track that the green train is on (note the falling rocks tunnel that is there to make people feel better despite that a boulder would murder it lolz)

As far as the ride goes I'm on the detailing stage. All wide supports are done except for the helix and what is shown in the screenshot. I'm adding diagonal bracing to the existing finished wide supports and doing the diagonal squiggle reinforcing beam things (don't ever do these they will make you insane).

Anyways here is a picture of what I need done.
Image

http://img69.imageshack.us/img69/6343/halpx.jpg
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Post July 8th, 2012, 10:51 am

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Post July 9th, 2012, 1:40 am

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Send me the track file and I should be able to get it done by the end of the week if all goes well.

Edit: Granted, I'm not the best at 3ds, but I'm capable of this sort of task.

Post July 9th, 2012, 9:42 am
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Jaynen thank you for the offer, however I've seen Boneplaya poking around the the site longer so I'm going with him. Nothing to do with your abilities so don't take it personally and thanks for offering to help.
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