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NL 1.5 & G-Forces

Discuss anything involving No Limits Coaster Simulation.

Post September 30th, 2004, 4:27 am

Posts: 5
Points on hand: 89.00 Points
Hi everyone.

Update 1.5 is out. Yipieheee.

Now, that i rode my last Creation i noticed bad red Gs, since the Geforces are now Heartline-based. Do I have to redesign my tracks, or can I just switch back to the old GeForces?

Thanks
Batze

Post September 30th, 2004, 9:20 am
coolbeans326 User avatar
Premium Member
Premium Member

Posts: 5229
Points on hand: 6,184.00 Points
Location: Portland, OR, USA

your gonna have to redesign, but then your coaster will be more realistic now. [:)]

Post September 30th, 2004, 10:05 am

Posts: 1983
Points on hand: 3,285.00 Points

Im not sure about this but i think you can still download the G Force file from Here (http://d1jlserver.dnsalias.net/CCDev2/p ... fm?fid=516). Then open it up in notepad or some other text editor and try to put the G force variables in.

Post September 30th, 2004, 12:15 pm

Posts: 5
Points on hand: 89.00 Points


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