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NL 1.6 Screenshots

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Post May 12th, 2006, 5:53 pm

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i like all the remodeling; dont get me wrong. I think he needs to implement new sounds. diffrent sounds for each style. breaks sounds. and most importanatly: the screaching for the LIM launch! that would be the coolest. like in hyperrails (<<terrible game).
X2 ??? Intimidator 305 ??? Millennium Force ??? Iron Rattler ??? El Toro ??? Fury 325 ??? Maverick ??? Skyrush ??? Twisted Timbers ??? Voyage
250

Post May 12th, 2006, 8:53 pm

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Post May 12th, 2006, 9:51 pm

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Post May 14th, 2006, 1:51 pm
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Sounds are not hard for them to add... I'd prefer them spend most of the time on models...

Post May 18th, 2006, 8:41 pm

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New screen posted!!!

Wow everything looks NUTS. Those trains are 1000x better then they used to be. The brakes, wheels, etc... Stunning!

Post May 18th, 2006, 8:49 pm

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Post May 18th, 2006, 8:53 pm

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w00000t! I'm lovin those plain cartext's too [:p]

yea so I was on my sister's comp a few mins ago changin a few things in Firefox, and as I'm gettin done and closin everything, I notice this window that came up with this really sleak, grey patterned, new lookin NL logo. it was wierd. maybe I'm an NL prophet [:p]

Post May 18th, 2006, 9:57 pm

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holy freaking crap those trains are B-E-A-Utiful (yes from bruce almighty)

Post May 18th, 2006, 9:59 pm

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lol I love that movie

yea I dunno about you guys, but the in-game renders of the tech stuff doesn't look much worse than the ones from the last update

Post May 18th, 2006, 11:02 pm

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^^ agreed.
i can hardly tell the difference, other than colors and being set on the track.

Post May 18th, 2006, 11:04 pm

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yea the only difference I can tell is that SOME of the textures on em are slightly less quality, but the modeling looks untouched

Post May 19th, 2006, 7:13 pm

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That's because the modeling (and textures) are untouched, those renders simply used better shading and lighting. Anyways, the stuff looks pretty nice, wonder how it'll look with the textures.

Post May 19th, 2006, 7:53 pm

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Wow, huge improvement. The brakes look awesome. Thank you Ole!

Post May 19th, 2006, 10:15 pm
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Post May 20th, 2006, 9:39 pm

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Post May 20th, 2006, 10:38 pm
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Hah, THAT'd be nice ...

Looks like they've made a lot of progress though, I'll try to be optimistic and say before the school year starts.

Post May 21st, 2006, 11:59 am

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Post May 24th, 2006, 6:52 pm
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Post May 24th, 2006, 7:02 pm

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Post May 24th, 2006, 8:49 pm
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Basically because in terms of realistic designs, sit-down was superceded by stand-up which was superceded by floorless. Then they branced off with the inverted and added in flying technology, and then they created the vertical drop designs. These are kinda like B&M's elite four coaster types:

- Flying
- Floorless
- Inverted
- Vertical

Post May 24th, 2006, 9:12 pm

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four latest, not to say they're the "elite" types. IMO, the dive machine style is okay... but it just doesn't give the thrill that a 4-abreast style can. IE, I found it much more fun to ride Kumba than to ride SheiKra simply because of how they both maneuver. Dive Machines must have big lead-ins/outs due to the wide cars, whereas sitdowns and other normal 4-abreast allows for more swift maneuvers.

Post May 24th, 2006, 9:42 pm
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^ I too find kumba more enjoyable, I also like the fact that your feet rest on the ground, it's slightly more comfortable. Of course its always cool to feel your legs go numb when they've been pulled on by high forces. But generally I like the sit down better.[:D]

Post May 24th, 2006, 10:58 pm

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I'm not sure about everyone else, but I think the B&M regular looping trains (ie, kumba) look FAR better than the floorless trains. WildFire's trains are especially very good looking compared to any of the floorless trains in my opinion.

Post May 25th, 2006, 12:43 am
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^ I prefer the kumba train to wildfire. Wildefire is basically the cross between a hyper/floorless train. The feet flat on the floor design looks better, imo.

Post May 29th, 2006, 1:06 am

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FLYEERRRRRRRRRRRRSSSS!!!!!!!!!!!!!!!!!!!!! FREAKIN FLYERS!!!!!!!!

w0000t finally!

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