Originally posted by cjd
my theory:
f*** authenticity. I'm not making a coaster suck technically on purpose, even if it costs me points. I'm making a smooth coaster, and one with very non-traditional elements. If it isn't authentic, so be it. It's fun to think of what corkscrew coasters could have been like...
In other news, I was messing around with Elementary and the FVD, but the results have been less than appealing so far. I couldn't even make a vertical loop, for God's sake. I got the shape, but couldn't figure out how to spread the entry and exit tracks apart. Then after trying to program in an original element, I just gave up and went back to hand-building. (This is the last time I complain about Elementary being "the easy way out"...)
Don't worry about it, it's next to impossible to do vertical loops.
EDIT: Gazag, are we allowed to change the texture of the terrain whenever we get to that point?