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Nyx - Launched B&M Hyper

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post April 26th, 2009, 7:29 pm

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After many failed recent coaster ideas, i've settled one one to go through with.

Nyx(roman godess of the night), is a design for B&M's next generation of the hypercoaster, the launched hyper. Instead of a tedious first climb, Nyx has a thrilling launch from 0-86 mph up to a 215ft airtime filled hill and other elements to achieve this coaster's one main goal: pure airtime. This ride will be a fusion of a hyper, launch coaster, and dark ride.

Here's your 1st sneek peak:

Image Insert:
Image
46.62 KB

More to come soon.
Last edited by musicmonkey on April 26th, 2009, 7:31 pm, edited 1 time in total.
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Post April 26th, 2009, 7:36 pm

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I would say more but... there isnt really much to say. I can see the train style, thats looking cool, but thats all. This coaster could be good or it could be completely unrealistic. I hope you can pull this off.[approve]

Post April 26th, 2009, 7:47 pm

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The only thing i can think of that could be considered unrealistic is the launch if it was made made with an unrealistic acceleration, but the launch actually, IMO, is quite realistic, it only pulls a max of 1.3 g's of acceleration, which isn't unrealistic at all. The track and support designs will stay mostly true to the B&M hyper design.
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Post April 26th, 2009, 7:56 pm

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^well if the g-forces stay within an appropriate range and its smooth, it will be fine

Post April 26th, 2009, 8:02 pm

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Will it be going in and out of a building/s? Or will it be one of those Dark Rides that start off in a building for like 30 seconds and then the rest of the ride is just outside?
Sometimes you gotta sacrifice a little bit of yourself to get the job done.

Post April 26th, 2009, 8:07 pm

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The launch is dark, and I'm planning for a dark section as a "finale" near the end. It's not a total dark ride, as I said it's a fusion. I may also have it dip into a few dark buildings in between hills, I havent decided yet.



On a sidenote: Should i have an LIM launch (would that be realistic?) or should i make it a hydraulic launch (with 3ds or beams)?
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Post April 26th, 2009, 8:27 pm

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A launch method on B&Ms are really touchy, as you only have one example to use, and it uses friction wheels-and B&M still had no part in that. Even though LSMs are a more perfected method, i would use hydraulic because its growing and more companies are starting perfect it, and i would imagine if B&M were ever to make a real launch coaster(like that'll ever happen), they would probly request a hand from one of these other giants who have experince in launch coasters. If you have the time, use 3ds, it looks better.

Post April 26th, 2009, 8:39 pm

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I was leaning towards a hydraulic launch. I might do 3ds, but since the launch is dark i dont know how much good it'll really do.

NLDC LINK: http://www.NoLimitsDevCenter.net/p5633
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Post April 26th, 2009, 9:48 pm

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those trains look pretty nice. will there be any inversions in this ride? i know you were going for airtime, but i'm just curious

Post April 26th, 2009, 9:55 pm

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I wasnt planning on inversions, as there not realistic to B&M hyper coasters, and unrealistic with no otsr's but i might consider one, i hadnt thought about it.
What do you guys think? could i possibly do one and kepp it realistic? People have put inversions on spinners even anyway. I'm not sure.
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Post April 26th, 2009, 11:25 pm

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I'd say no, because as you said, it's a hyper, not a looper.
Also, I'd love to see more pics of this, and I'm sure others would too, so we could critique your shaping and such before you get too far and have to start over. But your description of it sounds like quite the ride!

Post April 27th, 2009, 12:20 am

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yeah, i mean, sure it could happen with the lap bars and all, many coasters do it, but i doubt B&M would do it. if they would do any at all, it would probably be a zero-g roll.

Post April 27th, 2009, 5:12 pm

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Post April 29th, 2009, 3:44 pm

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how bout a non-inverting immleman? that might be a cool twist (no pun intended)
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Post April 29th, 2009, 5:20 pm

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Umm... If you don't mind realism.
Just keep scrolling...

Post April 29th, 2009, 5:22 pm

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well b&m's never done a launch either, and it's not that unrealistic, it dosent invert (hence the name) so it would be fine with the restraints it has.
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Post April 29th, 2009, 5:26 pm

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They have the technology for a launch though. No it really wouldn't. It would have too many negative G's, and it hasn't even been done yet by anyone. So... I suggest you don't do it.
Just keep scrolling...

Post April 30th, 2009, 1:00 am

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I don't understand why people seem to say that rides need OTSR's so go upside down. Common sense says that if the restraints can handle over -1 G of force when going over an airtime hill then it's not like the restraint will snap when hanging upside down as you would only be pulling -1. And of course, that would only be if the ride crawled over the top of the inversion.

Post April 30th, 2009, 3:52 pm

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i agree, vampire. But idk if im gonna actually use it or not, but it would probably be pretty sweet imo.
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Post April 30th, 2009, 4:41 pm

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It's one thing to have a regular immelman, but try a twisted immelman and see how many negative G's you get with a B&M hyper! [:P]
Just keep scrolling...

Post April 30th, 2009, 5:37 pm

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Originally posted by musicmonkey

well b&m's never done a launch either, and it's not that unrealistic.


Hulk, betch?

Post April 30th, 2009, 6:20 pm

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You're a local Tampinian (Tampa native) aren't you? [:P]

You got Gwazi Tiger on your profile, you wanted to push that Kumba was loud in the annoying sounds topic...you are, aren't you there Gerst... [:D]

Post April 30th, 2009, 7:02 pm

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Post April 30th, 2009, 7:12 pm

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Ha, ok.

Just figured I would ask.

You've got alot of stuff about Tampa that's all.

Post April 30th, 2009, 7:17 pm

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