Board index Roller Coaster Games Hard Hat Area Wild Mouse

Wild Mouse

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 25th, 2005, 12:44 am

Posts: 220
Points on hand: 2,319.00 Points
http://nldc.interfix.net/p1043

Here are 3 pics of my current project, a realistic wild mouse. I see few if ANY realtic mice here, so I decided to do one.

Post September 25th, 2005, 1:47 am

Posts: 3185
Points on hand: 3,780.00 Points
Location: USA
I'll support it if you would like me to. And my supports are realistic.

Post September 25th, 2005, 1:51 am

Posts: 220
Points on hand: 2,319.00 Points

Post September 25th, 2005, 7:07 am
hyyyper User avatar
True Addicts
True Addicts

Posts: 8705
Points on hand: 9,207.00 Points
Location: The Netherlands
why in the world woud you AHG a wild mouse, that are one of the few coasters that never have banking....

Post September 25th, 2005, 10:09 am

Posts: 220
Points on hand: 2,319.00 Points

Post September 25th, 2005, 10:12 am
hyyyper User avatar
True Addicts
True Addicts

Posts: 8705
Points on hand: 9,207.00 Points
Location: The Netherlands

Post September 25th, 2005, 10:17 am

Posts: 441
Points on hand: 1,152.00 Points
Location: Nelo, Antwerp, Belgium
^^ It's called the Elementary, it makes those turns in little pieces :)
Good luck with you mouse ! [approve] it looks pretty realistic IMO

Post September 25th, 2005, 10:18 am

Posts: 2864
Points on hand: 4,152.00 Points
Location: Monroeville, PA, USA


Post September 25th, 2005, 2:39 pm

Posts: 220
Points on hand: 2,319.00 Points
Yep. It's really the only way to build, especially on small sutff like this.

Post September 25th, 2005, 8:20 pm

Posts: 220
Points on hand: 2,319.00 Points
http://nldc.interfix.net/p1043

I've add 4 new pictures, and TRACK WORK IS NOW COMPLETE!

Stats:

Length - 2076ft
Height - 75.5ft
Largest Drop - 66.3ft at 65 degrees
Top Speed: 46mph
Forces: Vertical: Up to 4.5g (One spot, up to 3.2g elsewhere), Negative up to -1.1 (4 spots of negative g, total), and lateral up to 2.2.

Post September 25th, 2005, 8:30 pm

Posts: 2864
Points on hand: 4,152.00 Points
Location: Monroeville, PA, USA

The turn after the final brakes looks a little messed up, but that's the only thing that looks objectionable on this coaster.

Post September 25th, 2005, 8:44 pm

Posts: 220
Points on hand: 2,319.00 Points
It's just the angle. That turn has to drop a bit to line up properly with the station brakes, but the actual turn is perfectly circular.

Post September 25th, 2005, 8:50 pm

Posts: 2864
Points on hand: 4,152.00 Points
Location: Monroeville, PA, USA

I thought that might be what it was, well, it's elementary it has to be 99.999999...% perfect.

Post September 25th, 2005, 9:08 pm

Posts: 3185
Points on hand: 3,780.00 Points
Location: USA
The turn does look a little funky, but I'm sure it'll be ok.

Post September 26th, 2005, 9:32 am

Posts: 5626
Points on hand: 5,993.00 Points
Location: Millbrook, Alabama, USA

I've tested it -- and the turns and clearances are amazing. This thing is a piece of art! Provided the suporting goes well (cough cough), this should be an amazing mouser. Extremely realistic.

Post September 26th, 2005, 6:15 pm

Posts: 5286
Points on hand: 3,059.00 Points
Location: USA
Originally posted by hyyyper

why in the world woud you AHG a wild mouse, that are one of the few coasters that never have banking....


The AHG doesnt heartline. Only when you tell it too ;) I use it on my wooden coasters but I set it too a 0.4 heartline so it adds that slight touch of prebank movement but not even half a heartline.


If you used it you would know and not have this preconception.


That and newer mouse designs do have heartlining depending on speed and degree of corners and banking. You would want to heartline that last helix turn if its pulling like 2+ G's in the helix because that will translate to 2+ laterals if theres no banking and I can attest that without the proper trains, 2+ lateral G's can be quite the rude awakening.

Post September 26th, 2005, 6:18 pm

Posts: 3185
Points on hand: 3,780.00 Points
Location: USA
What kind of trains could handle 2+ laterals without causing lots of discomfort to the riders?

Post September 26th, 2005, 6:39 pm

Posts: 5286
Points on hand: 3,059.00 Points
Location: USA
Padded trains. The trains on Lost Coaster of Superstition Mountain.

http://tinyurl.com/abqsb
Of course too you sit front to back which means that 2 people on each car (2 cars that are VERY articulated) sit backwards which means furthermore you need padding for those people who cant prepare for the impending doom.

Post September 26th, 2005, 6:40 pm

Posts: 5626
Points on hand: 5,993.00 Points
Location: Millbrook, Alabama, USA

Originally posted by hyyyper

why in the world woud you AHG a wild mouse, that are one of the few coasters that never have banking....
Come on man ... learn what the tools and programs are to avoid this type of embarassing generalization (as Real also hinted at) -- or else, might I recommend not clicking "Post New Reply" on everything you read. [;)]

Oh yeah, as far as mousers not having any "banking":

http://www.rcdb.com/ig2470.htm?picture=13

Would you care to take THAT statement back too?


Geesh man ... [blah]

Post September 26th, 2005, 6:47 pm

Posts: 2864
Points on hand: 4,152.00 Points
Location: Monroeville, PA, USA

Wow that turn on the Lost Coaster, man that's insane. How in the heck can they even attempt to maake that thing smooth, that's gotta be rough as hell.

Post September 26th, 2005, 6:57 pm

Posts: 5286
Points on hand: 3,059.00 Points
Location: USA
Its smooth, just intense as HECK. My first ride I wasnt sure if I could ride again because its so insane but I did. SUCH an awesome wooden mouse coaster.

Post September 26th, 2005, 7:08 pm

Posts: 3185
Points on hand: 3,780.00 Points
Location: USA
Those are some good pictures Real. Some of the best shots of that coaster on the internet.

Post September 26th, 2005, 9:17 pm

Posts: 220
Points on hand: 2,319.00 Points
http://nldc.interfix.net/p1043

I've added 3 pics of my progress on the supports. These supports shown aren't final, but are maybe 80% complete.

Post September 26th, 2005, 9:42 pm

Posts: 5626
Points on hand: 5,993.00 Points
Location: Millbrook, Alabama, USA


Post September 26th, 2005, 9:43 pm

Posts: 3018
Points on hand: 2,931.00 Points
Location: USA
the coaster looks way better then i expected great job

Next

Return to Hard Hat Area

 


  • Related topics
    Replies
    Views
    Last post