Board index Roller Coaster Games Hard Hat Area New Giant Gravity Group woodie - Update on pg 9

New Giant Gravity Group woodie - Update on pg 9

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post October 10th, 2005, 9:13 pm

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Every CCI that I can think of was tracked very well when it was built, so when each one opened I'm sure they were all very smooth rides. How they run today is determined by how well the parks took care of them. There are a lot of rough and smooth CCIs, but most I have ridden are very smooth rides.

As for GG, Hades is a very smooth wood coaster. It may not be as smooth as Cornball Express or Timber Terror for that matter, but its probably the smoothest wood coaster operating that is it's height or larger.

Post October 10th, 2005, 9:16 pm

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thank you intimanfan[:D], real as for you[:(!] (just kidding te he)

Post October 10th, 2005, 9:20 pm

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I gave you a link to actually get a POV! Ive never ridden it, so my speculation is from the POV.

Tis all ;)


(Though Im trying to find a way up in 2 weeks time to ride Hades...mmmm)

Post October 10th, 2005, 9:49 pm

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Post October 11th, 2005, 1:13 pm

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(Though Im trying to find a way up in 2 weeks time to ride Hades...mmmm)


Lucky asshole!!!! [lol]

Okay real, i will try and increase the number of vertices then. [:D] Not tonight though, like TJ said, i really dont want to rush this, as i think its my best coaster ive ever made and probably is the best i will make in a long time. Its not perfect, but its damn good for me. [lol]

Post November 12th, 2005, 10:44 am

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Finally an update. I have just emailed TJ with the file containing what may be the final track work. YAY. Thees only a few small changes which are barely noticable by looking at pictures. So instead of having loads of pictures trying to show you the miniscule changes, i decided to make a picture showing the stats, a picture taken off of my favourite part of the turn around, and a picture showing the fun-ness of airtime when you scream over the peak at nearly 60mph.

http://nldc.interfix.net/p1066

Fun - ness [:D]

Post November 12th, 2005, 10:55 am

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Post November 12th, 2005, 11:19 am

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Post November 12th, 2005, 11:36 am

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Post November 13th, 2005, 10:09 am

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It will be released in like 3 months. Maybe more. lol. Im spending all the time i need on it, and at the moment i have exams going, coursework to finish, and ive just entered the jazzland contest because i want to win a contest one of these days instead of coming 2nd or 3rd.

EDIT: Thanks TJ. [:D]

Ive just added three more pictures to the NLDC. You can see them here:
http://nldc.interfix.net/p1066

They show the newly textured tunnel, with the grass texture as the top, and the concrete inside. [:)] It looks nicer than the last tunnel.

Post November 15th, 2005, 3:58 pm

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looks nice, JPE

i dont wana act like CK, but r you going to do 3d's?

sorry if someone already asked

Post November 15th, 2005, 4:33 pm

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Post November 15th, 2005, 4:50 pm

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Originally posted by Jakizle

looks nice, JPE

i dont wana act like CK, but r you going to do 3d's?

What do you think that tunnel is? An optical illusion? [lol]

Post November 15th, 2005, 5:31 pm

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LOL. How nice that i updated to show off my tunnel, and Jakizle didnt even notice it. [:(] [lol]

Post November 15th, 2005, 6:08 pm

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Post November 15th, 2005, 7:17 pm

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Post November 15th, 2005, 7:28 pm

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That tunnel texture meshes very well with the ground, good job. 3 months is good. The more time, usually the better. Don't rush.

Post December 12th, 2005, 6:03 pm

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Jimmy, i took what you said literally, and have hardly worked on it since. But i finished exams today, and i finishes Lucifer last week, and my GCI woody i made i didnt like, so i started working on this again. I did 3 hours of custom support work today, which includes lateral bracing on the 3rd and last tall airtime hill, the 50mph turn in the turn around, and the terrain hugging turn.

Heres some pics of what i have done:
http://nldc.interfix.net/p1066

Comments? Please say what you feel, as i want this one to be well good. [:p]

Post December 12th, 2005, 6:14 pm

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well ifeel stupid for when i made that post about 3ds...it looks nice.The supports also look very well done. Quite a fun ride it seems you go goin there!

Post December 12th, 2005, 9:18 pm

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Post December 12th, 2005, 9:47 pm

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How many seconds of airtime does it have. If you dont know, Send it and Ill calculate it.

Garrett@sanne.us

Post December 13th, 2005, 4:08 am

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Post December 13th, 2005, 7:32 pm

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Okay man, were looking at 16.5 seconds in the front row and 19 seconds in the back row. ;)

Post December 14th, 2005, 12:52 pm

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YAY, thats pretty good. Thanks man.

BTW people, there should be another update later on tonight.

Post May 30th, 2006, 5:26 am

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----------UPDATE----------

PEOPLE i have an update! Finally. AFter starting this in November of last year, this coaster has seriously been going on too long. Now i have finally got a tunnel im happy with. It uses all the 3ds from Lucifer basically, but it looks pretty good IMO. Im thinking of putting some sort of 3ds in, to make the tunnel darker but im not sure whether i should. Anyway, 5 new pics...........

http://www.nolimitsdevcenter.net/p1066

Anyway, hope you like. Now ive just got the station to re-do, you never saw the first one, it was kind of, erm, boring. Then im thinking of adding some rocks and stuff round the turn around. Theres also a new cartexture in the pictures :)

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