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Virtual Rides No1

Here, anything goes. Talk about anything that you would like to talk about!

Post August 1st, 2005, 11:12 am

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Post August 1st, 2005, 1:58 pm

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Originally posted by tiepilot35

the patch wont DL for me....


Hmm...It's downloading fine for me, perhaps try again?

PM me if you need it sent via email.

dragon2000

Post August 12th, 2005, 7:09 pm
djt

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Post August 13th, 2005, 5:44 am

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Originally posted by djt

i know u cant say much but what will the next demo be ???


Most likely, the next demo will be shortly before the release of the full version.

Originally posted by djt

so any news ???


As you might have seen on pg3 of this topic currently work is going into the 'fairground designer' portion of the program & working out peep behaviour within fairgrounds etc.

dragon2000

Post August 13th, 2005, 3:47 pm
djt

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cool , i so cant wait for virtual rides to be released :D

Post August 20th, 2005, 7:05 pm
djt

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sorry to keep posting but in the top scan video the peeps seem to walk right through the ride, will thay do this in the final game or is it becuse there still being programed??

Post August 20th, 2005, 8:51 pm
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djt, remember this game is still in progress so those things still happen now, But they also could just leave this, a collision detection for all peeps would kinda lower the fps alot too... Just have patience.

Post October 24th, 2005, 4:42 pm

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Just looking at those screen shots, you got way to many controls on the ride control panels. I've seen a few control panels up close and they don't even have half of whats on there.

Post October 24th, 2005, 4:46 pm

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Post October 24th, 2005, 5:41 pm

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Originally posted by Coaster indavidual

Just looking at those screen shots, you got way to many controls on the ride control panels. I've seen a few control panels up close and they don't even have half of whats on there.


Ok, I dont even know where to start with this one.

1. So your user title says that you're a Raptor Crew member in 2005, but can you say that you have seen the panels of all these rides?

2. Many of the development team have actually operated the rides featured, and even travelled with them [pshades].

3. For further proof, takes a look at photos of the ride panels here:

http://www.hully-gully.com/Fotoreihen/K ... /index.htm

Trust me, lots of time has gone inot researching the project![:)]


Yours,
dragon2000

Post October 24th, 2005, 5:45 pm

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Originally posted by tiepilot35

when will the full version come out?


Simple answer: "When it's ready!"

Answer that you will like more: "Most likely by the end of the year"

The development is (seeming to be) passing slowly at the moment, purely because what is being done cannot be shown through screenshots [:)].

Post October 24th, 2005, 6:14 pm
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hmm, have you ever wondered if you advertised its development to early? Or not really?

Post October 24th, 2005, 6:30 pm
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hey dragons, do you have a full ridelist because when i'm just checking out on the forums i'd see people showing maps of their fairgrounds with rides like the flying circus [:D] Also i've seen a topic somebody telling about another new ride to the 'ride list'? A mondial capriolo.
Can you confirm the whole list so far that is in the game?
name of ride and model type if possible please [;)]

Post October 25th, 2005, 2:07 am

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I was on Raptor for lets say 80 % of my time working there. So I worked other rides. Looking at those pictures I'd say its safe to say that traveling ride panels have that many indicators and such. Interesting how permenant rides and traveling rides have way different panels, I assumed them to be the same.

Post October 25th, 2005, 1:53 pm

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Originally posted by coolbeans326

hmm, have you ever wondered if you advertised its development to early? Or not really?


No, (in most respects) I dont think I informed everyone here about Virtual Rides too early. I made the first post back when the first demo for the game was about to be released - I'm sure you all wanted to be informed of that!
Another point to consider is that the actual production & development of Virtual Rides had already been going on for a lot longer before my first post on the subject here.


Originally posted by Dirk_Ermen

hey dragons, do you have a full ridelist because when i'm just checking out on the forums i'd see people showing maps of their fairgrounds with rides like the flying circus [:D] Also i've seen a topic somebody telling about another new ride to the 'ride list'? A mondial capriolo.
Can you confirm the whole list so far that is in the game?
name of ride and model type if possible please [;)]


Check out my very first post in this topic. It contains all the rides with pictures.
I have been, and will continue updating that post as developments are made, so check it out! [:)]


Yours,
dragon2000

Post October 25th, 2005, 4:41 pm
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Originally posted by dragon2000

Check out my very first post in this topic. It contains all the rides with pictures.
I have been, and will continue updating that post as developments are made, so check it out! [:)]

cool, i didn't knew that! Woohoo! [:D][pshades]

can i pre-order the game already? [:D]

Post October 28th, 2005, 2:13 pm

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Check out some new, updated work thats just been done:

Image


The full screenshot section is here:
http://www.virtual-rides.net/modules.ph ... page&pid=9


dragon2000

Post October 28th, 2005, 3:30 pm

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Post October 29th, 2005, 6:18 am
djt

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wow at the xforce screens, looks like theres light fx :D

Post October 29th, 2005, 10:09 am

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I can't get this program to work, it says it can't find the engine file

Post October 29th, 2005, 2:19 pm

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Originally posted by owen jay

I can't get this program to work, it says it can't find the engine file


The answer for your problem is within this very topic...

(See page 1 [:)] )

Post October 29th, 2005, 3:58 pm

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hi you know the mondial insider(shake) are the lights supposed to work? cuz mine dont u no like n to toggle the gondla lite? jus wondering

Post October 29th, 2005, 4:58 pm

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Controls For Shake Demo (I assume thats what you meant [:)] )

Originally posted by dragon2000

Full List:

Controls (German / US layout)

Y/Z - Toggle main motor
Q - Increase main motor speed
A - Decrease main motor speed
D - Slowly turn the main motor

X - Toggle cross motor
W - Increase cross motor speed
S - Decrease cross motor speed

G - Toggle gondola break

ENTER - Toggle safety bars

L - Toggle automatic / manual light mode

SPACE - Activate strobe light
T - Red light
Z/Y - Yellow light
U - Blue light
I - Green light
O - White light

N - Toggle gondola lights
B - Toggle back lights
V - Toggle logo lights
C - Toggle middle lights

M - Activate fog

F1 - Play jingle 1 (red alert)
F2 - Play jingle 2
F3 - Play jingle 3
F4 - Play jingle 4
F5 - Play jingle 5
F6 - Play jingle 6
F7 - Play jingle 7
F8 - Play jingle 8
F9 - Play jingle 9
F10 - Play jingle 10
F11 - Play jingle 11
F12 - Play jingle 12

BACKSPACE
- Take screenshot

Use the ingame menu to adjust resolution, camera angles and to see the extra
features.

Post November 6th, 2005, 2:45 pm

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Post November 6th, 2005, 3:28 pm

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