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:: The Unknown ::

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post October 26th, 2005, 5:58 pm

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Post October 26th, 2005, 6:00 pm

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I'll go ahead and test. I believe you know my e-mail, but if you don't, PM and I'll give it to you.

Post October 26th, 2005, 6:11 pm

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Got my three. I know of 1 or 2 more who will get private invites. The rest of you, sit tight. Screens will come later.

SENT! Go get em!

Post October 26th, 2005, 6:31 pm

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Post October 26th, 2005, 8:05 pm

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Post October 26th, 2005, 8:09 pm

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please say the name of the coaster isnt the ::Unknown::

Post October 26th, 2005, 8:22 pm

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Please tell me you arnet going to whine and complain about a name, are you?

Post October 26th, 2005, 8:28 pm

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well maybe if i knew that was the name you are using (its not bad but it could be better)

Post October 26th, 2005, 8:35 pm

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Could be better to who? You? or me?

I dont really care what people think of the name. Its just a name - it doesnt make the coaster any better.

Post October 26th, 2005, 8:39 pm
coolbeans326 User avatar
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you could name Expedition Geforce the hemoshnortin` and I'm sure it'd still be sweet.

Post October 26th, 2005, 8:54 pm

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Well Real, I know you need some wide supports, so I'll offer my services on some of the turns if you'd like me to do them. It could take a little pressure off of you.

Post October 26th, 2005, 9:02 pm

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Post October 26th, 2005, 9:04 pm

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Post October 26th, 2005, 9:05 pm

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oooo i thought it was some like launching ride and i said to myself i kno all the intiman rockets but which could this be, anyways what part of MF is that?

Post October 26th, 2005, 9:34 pm

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Looking backwards as the train heads into the final overbank.

You are looking at the turn after the bunny hop by the station. Queue to left. Was a very cold day.

Post October 26th, 2005, 10:06 pm

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Post October 26th, 2005, 11:40 pm

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actually anthony, i just realized that i cant look at this for until friday. i forgot my best friend is having his 18th bday tomorrow. so...PARTY!!! w00t w00t!!! lol.

first thoughts of this though while i rode it once in the sim: FREAKING AWESOME.

Post October 27th, 2005, 12:00 am

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its late and I don't feel like reading 10 pages so if this has already been asked, sorry bout it

are you using any tools? IMO a good GG can't be built with tools

Post October 27th, 2005, 12:28 am

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Why cant it?

Gravity Groups designs are far more complex than anything they ever did at CCI but I still think at CCI their designs are complex.

Most people seem to think "wood means its rough which means its designed to be rough" but thats false. Wooden coasters only become rough from lack of maintenance. If you have watched Robb Alveys onride of Hades you would see it is VERY smooth with smooth and flowing transitions.

Back at CCI I still think they even used lead-ins but very, very short lead ins. I can tell because the trains dont "snap" into turns like turns without a lead in. The train does gradually turn in but its a very quick transition in most cases - nothing like a steel coaster.


Dont be mislead by thinking that because its a woodie it isnt designed smooth. They are indeed designed very smooth and most CCI's that are taken care of show this. Legend, Shivering Timbers (sorta taken care of), Raven, Cornball Express and Hoosier Hurricane are all great examples of SMOOTH wooden coasters.



To answer your question - I used elementary for a few hills since I needed constant radii (like woodies have) and because I wanted small but smooth lead ins (also like woodies have). Other than that its hand built, hand smoothed then smoothed with the CK and then finally AHG'd with a heartline of 0.4. So its not even half a heartline. It provides a very realistic ride with smooth but sharp lead ins.

Post October 27th, 2005, 1:24 am

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UPDATE:

There is an average of 22.21 seconds of airtime between the front and back seats. That comes from a whopping 27 spots of combined (front and back) airtime moments. Some are quick bursts, others, last almost 4 seconds long.


Here are some pictures for your taste buds:
http://nldc.interfix.net/p588

Complete with captions!

Post October 27th, 2005, 6:50 am

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Dude that is the most messed up twistiest coaster ever! In a good way! [:D] Looking awesome, you dont really need anymore comments from me.

Post October 27th, 2005, 7:29 am
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Post October 27th, 2005, 3:55 pm

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Looks really good, is that twisted part taking at like high speed or no?

Post October 27th, 2005, 4:19 pm

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Originally posted by Real

Back at CCI I still think they even used lead-ins but very, very short lead ins. I can tell because the trains dont "snap" into turns like turns without a lead in. The train does gradually turn in but its a very quick transition in most cases - nothing like a steel coaster.


Heh, like going into Boss's helix, may be maintenence but its still a hard snap. (I refer to Boss too much) [:p]

Looks nice, the supports bother me. Is the shaping the same on them or does it change? What about the beams that run parrallel to the track but change vertically?

Post October 27th, 2005, 4:23 pm

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you probaly got asked this but are you using 3ds (off the topic everything is turning orange on the site?)

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