Board index Roller Coaster Games Hard Hat Area Bobcat

Bobcat

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post November 22nd, 2005, 10:08 pm

Posts: 220
Points on hand: 2,319.00 Points
Bobcat is a project unlike any other I have attemped before. I set out to design a ride that perfectly suited my tastes in a great wooden coaster. In this I have successed. It has strong, sustained laterals, a straighforward high speed layout, and lots and lots of airtime. What sets this project apart if the amount of detail that's going to go into it. The ride will have a total of 349 bents, and every one will be built by hand. Only the catwalks have been done by the generator. It's going to take a least a month to do all of these, but the results I hope will blow away any "classic" style ride ever done in No Limits. It was not my intent to clone or copy the work of any classic designer, but rather to take my favorite habits of each and make a ride that just flat out rocks. Support work has not yet begun, but here are some stats and pictures of the track.

Stats:

Type: Wooden
Trains: 3 bench PTC, 3 cars per train, 2 trains
Lift Height: 94ft
First Drop: 88ft at 54 degrees
Second Drop: 72ft at 61 degrees
Fourteenth Drop (Last): 64ft at 57 degrees into a small gulley
Total Hieght Spread: 122ft
Length: 3889ft
Vertical Forces: +4.0 to -1.5
Lateral Forces: Up to 1.8

Image
Image
Image

Post November 22nd, 2005, 10:11 pm

Posts: 537
Points on hand: 2,336.00 Points
Location: Canada
Whoa!!! That looks incredible, keep it up man! I wanna see this one in the simulator!

Though I like lateral g's on a woodie, 1.8 is a bit much, you should try to keep it below 1.4, other then that Great Job!!!

Post November 22nd, 2005, 10:30 pm

Posts: 220
Points on hand: 2,319.00 Points

Post November 23rd, 2005, 12:08 am

Posts: 220
Points on hand: 2,319.00 Points
Image

315 bents remaing, 25 finished, 9 partially built. Total Time: 10 hours.

Bents for the turn to the lift and the roofed brake run are finished. Work started on the 2nd hill.

Post November 23rd, 2005, 12:37 am

Posts: 1111
Points on hand: 2,656.00 Points
Location: Camarillo, CA, USA

Great to see the effort you're putting into custom supportwork, seeing as that was the one flaw your past woodies have had. The layout looks great, can't wait to see it once it is complete.
**EDIT**-Also, 1.8 lats is perfectly fine, in fact anything up to around 2.2ish would be perfectly acceptable thugh intense, this all depends on the circumstances of length, jerkiness, etc of the forces though.

Post November 23rd, 2005, 1:05 am

Posts: 3185
Points on hand: 3,780.00 Points
Location: USA
Awesome job Thorazine. I will certainly look forward to this track.

Post November 23rd, 2005, 1:19 am

Posts: 537
Points on hand: 2,336.00 Points
Location: Canada
2.2 is fine if it gradually builds up to it, but there are no helixes or anything, its a sudden spike 2.2

Post November 23rd, 2005, 1:36 am

Posts: 5626
Points on hand: 5,993.00 Points
Location: Millbrook, Alabama, USA

Hey man -- got slammed here -- I will test the "latest" that you got tomorrow ... just shoot it to me whenever. I am flying and will be home about 6:30 pm.

Post November 23rd, 2005, 8:56 am

Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada

looks fun *****, and glad to see you are finally going to put some custom supporting on a woodie

Post November 23rd, 2005, 12:58 pm

Posts: 220
Points on hand: 2,319.00 Points
I've decided to put the last drop into an undergrond tunnel. Makes it quite a bit more exciting, plus the ride needed a tunnel anyway. I'm not totally happy with the way it blends into the surrounding terrain yet, but it's definatly "getting there".

Image
Image

Post November 23rd, 2005, 1:01 pm

Posts: 3185
Points on hand: 3,780.00 Points
Location: USA
I like the tunnel. And from what I can see the supports look like they are coming along nicely too.

Post November 23rd, 2005, 2:37 pm

Posts: 3018
Points on hand: 2,931.00 Points
Location: USA
looks pretty fun and i like the name, but are you keeping it whitE?

Post November 23rd, 2005, 2:39 pm

Posts: 220
Points on hand: 2,319.00 Points
Yes. It's a classic style wooden coaster. What OTHER color would be appropriate?

Post November 23rd, 2005, 2:40 pm

Posts: 3018
Points on hand: 2,931.00 Points
Location: USA
well i wasent sure if it was a classic or not, but it looks good either way

Post November 23rd, 2005, 2:46 pm

Posts: 404
Points on hand: 1,600.00 Points
Location: Los Angleles, CA, USA
still using your program?


it looks really nice

you must have too much time on your hands to do custom supporting on a woodie

Post November 23rd, 2005, 2:57 pm

Posts: 220
Points on hand: 2,319.00 Points
Well, it's at once basically a horrible timesink and totally worth it. I basically designed this ride to be my #1 coaster, which means lots of air and flat turns. I don't care what kind of rates this gets, I simply want it to be MY ultimate ride, and custom supports is part of getting it that perfect.

Image

Here's a shot taken on ride on the 10th drop as it crosses beside and under the 2nd hill. Yes, this DOES pass tunnel test (barely). There's just no way to get something that looks this good with the builtin stuff.

Post November 23rd, 2005, 5:43 pm

Posts: 1111
Points on hand: 2,656.00 Points
Location: Camarillo, CA, USA

Originally posted by Dragon Fly

2.2 is fine if it gradually builds up to it, but there are no helixes or anything, its a sudden spike 2.2


Kind of, but 1.8 lats is fine no matter the circumstances as long as its not sustained for a long time, and since this ride is only hitting 1.8 it should be fine yet intense. Also, this is looking great still Thorazine, and the tunnel looks very nice, much better than the gully IMO.

Post November 23rd, 2005, 6:55 pm

Posts: 220
Points on hand: 2,319.00 Points
Image

The second hill continues to shape up. This is, supporting wise, probably the tricked place on the ride. For one, it's tall, but more importantly the lower track crosses under at a very shallow angle, only about 20 degrees. Basically a large part of the load is going to be born by the lateral bracing, in almost a trestle type setup. Of course, this has the side effect of putting a lot of wood around the 10th drop with is a nice bonus.

Post November 23rd, 2005, 9:08 pm

Posts: 220
Points on hand: 2,319.00 Points
I've finished the 2nd hill and have started work on the 1st and 3rd turns. Will post pics later.

Post November 23rd, 2005, 9:24 pm

Posts: 5367
Points on hand: 1,916.00 Points
Location: San Antonio, Texas, USA

i think it looks nice especially for hand made wooden supports. Look like this thing will be an airtime machine

Post November 23rd, 2005, 9:33 pm

Posts: 220
Points on hand: 2,319.00 Points
It is indeed. Every seat gets negative gs in 15 different locations, 16 in a few.

Post November 23rd, 2005, 9:38 pm

Posts: 2864
Points on hand: 4,152.00 Points
Location: Monroeville, PA, USA

This is a good good ride, even without the supports. This thing is an absolute airtime MONSTER. The lats are fine, forget about the stupid NL g force meter, it's CRAP.

I can't wait to see this one completey finished with supports and all, maybe for Christmas, ha, next year fo' sho'.

Post November 23rd, 2005, 9:50 pm

Posts: 5367
Points on hand: 1,916.00 Points
Location: San Antonio, Texas, USA

i love airtime, so be expecting a good rate for me...i bet adrenaline will be like a 10! take your time on it though, for that makes a better coaster

Post November 23rd, 2005, 11:39 pm

Posts: 220
Points on hand: 2,319.00 Points
11/23/05 - 9 hours. Finished supports for 2nd hill crossover, and started on 1st/3rd turn suports. 282 bents remaining, 52 finished, 14 partially completed. Also finished tunnel 3ds and started staiion 3ds. Total Time To Date: 19 hours

Image

The work done so far on the 1st and 3rd turns. There will be major lateral bracing added here, but I haven't yet decided exactly how to do it.

Image

Looking up from under the 2nd hill. Note headchoppers on the 10th drop. Fully tunnel tested, makes for a great run through the structure.

Image

On ride show from the 3rd turn. Hope you aren't claustaphoic! This shot really shows the level of detail I'm going for.

Image

The second hill

Post November 24th, 2005, 11:16 am

Posts: 5626
Points on hand: 5,993.00 Points
Location: Millbrook, Alabama, USA

I would like to add that those who may decide to rate, should you not take the fact that each support is being custom placed I am going to personally flame you until YOU die. [lol]

And believe me, I have nothing to waste but YOUR time. [lol]


Return to Hard Hat Area

 


  • Related topics
    Replies
    Views
    Last post