In photoshop, when you create a new document, select transparent.
There you have it, 90% there. Now draw a little squiggle leaving some transparent background showing. Save this as a .png or .tga.
Open your 3D program and apply the texture you#ve just created to a flat object. Save it as 3DS, import into NL and whoop whoop, you've just made a basic alpha channel texture!
and I've just noticed Real's reply lol
Im such a laymans kinda person LOL