2006 WWS/CC.COM NoLimits Tournament (Round 2)
Welcome to Round Two of the 2006 WWS/CC.com NoLimits Tournament. In this round, you will be challenged to build a fast-paced, original intamin rocket coaster in a very limited space on the edge of a hill. 16 competitors have made it this far, and only 8 will advence to Round 3. The best coaster from each pairing will move on. Good luck!
DOWNLOAD THE TEMPLATE HERE:
http://weeweeslap.com/users/cjd/2k6Round_2_Template.nltrack
THE RULES:
Your challenge is to build a multi-looping Intamin rocket coaster on a small sloped land area, with as much speed and originality as possible. Inspired by the coaster 'SpeedMonster', this round will be a tough test of originality. Your coaster will be rated as follows: 10 points for technical aspects including shaping, operations, e-stop, and collisions. 10 points for adrenaline aspects such as pacing, sensation of speed, and 'wow' factor. 10 points can be awarded for originality parts, such as sequencing, original elements, use of template, and layout. Up to 3 points can be awarded for your original element. it will be judged on originality and thrill factor. All scores will be totalled, and divided into 33 to give a compiled average. The best coaster from each group will move on to Round 3.
- Track Style must be '2-seat Hyper Coaster'
- ALL track must remain COMPLETELY within the given boundaries
- The coaster must contain at least 2 inversions. An inversions is defined as a piece of track with banking of over 150 degrees.
- The coaster must contain at least one original element (something that has never been seen, and can set your coaster apart from any other rocket.)
- Only one launch can be used. It must be a launch... no lifts are allowed.
- The coaster's speed must be OVER 30 MPH (48 kph) AT ALL TIMES, between the end of the launch and the brakes.
- The ride must have a capacity of at least 1000 riders per hour. You may use any train configuration to achieve this number.
- Terrain can be modified, but the hillside must retain its basic shape.
- The station's track must be contained within the area marked with an "X" (just the track this time... the building can go out.)
- G Forces should be kept under 5.2 vertical, 1.5 lateral, and -1.5 airtime (no disqualifications for this, but points will be taken off)
- Extra points are available for scenery, good supports, good use of the terrain, and especially for inventive, adrenaline-filled track layouts.
- All tracks must be submitted by 11:59:59pm EST Saturday, April 1st
- Send finished tracks to cjd@muskingum.edu or post them on the exchange with a "(Round 2)" tag, and please post a link in this topic.
- Once a design is posted on the exchange, it is accepted as your final design. If you send a track through e-mail, you may re-submit as often as you like.
THE CONTESTANTS:
Group 1:
1. Myriad
16. Jimmy Yoshi
Group 2:
8. Mikado
9. Iron Man
Group 3:
4. Wing-Over
13. screamomatic
Group 4:
5. coasterteddy
12. unfortunate_smiley
Group 5:
2. Real
15. tracksix
Group 6:
7. MF2001
10. Jakizle
Group 7:
3. Thorazine
14. delousedcoma
Group 8:
6. Matt
11. dcs221
Green = Recieved Track
Orange = Problem with track file
White = Have Not Recieved Track
Red = Dropped Out
= final track submitted
Questions & Answers
If you have any questions you can post them in this topic. I will try to answer your question A.S.A.P. Your question and the answer will be posted under this header.
Q: Is there a length minimum/maximum?
A: No.
Q: Does our original element have to be an inversion?
A: No.
FINAL STANDINGS:
1-16: Still competing...
17. ragan
18. Medusaboy47
19. topdrag
20. bigbadben1000
21. minicoopertx
22. hyyyper
23. coasterguy77
24. krazyt
25. pdonahue
26. Sobek
27. Blader3595
28. Sio
29. Tanks4me
30.(tie) Dragon Fly
30.(tie) drummerkid
30.(tie) EElover2
30.(tie) gazag
30.(tie) SixFlagsOverTexas