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Talon - 2005 - Dorney Park - Pictures!

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 6th, 2005, 8:06 pm

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im very sure you guys did. i must of been thinking of a different dead recreation though :P

Post September 6th, 2005, 8:08 pm

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Post September 6th, 2005, 8:11 pm

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i dont think it was that. i found your old thread. no pics.

Post September 6th, 2005, 8:15 pm

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I was awhile ago. I cant remember exactly when, and maybe Frenzy did say hed do 3ds supports but in the latest version he gave to me so I could redo it, the entire thing was NL supported.

They look better anyways. We can easily throw in some connectors or something to help it along.


Ok, I did one more revision (one of the turns laterals got a bit high in the middle seats) and its not exactly 3110.00 ft long and rides as perfect as I think I can get it.



The lats in the outer seats in a few spots reach 1.4. I believe this is accurate because on any B&M I have been on, in high rotation areas (such as zero g's, cobra rolls and wingovers) the outer seats get a nice heavy dose of laterals. However, because of the smoothness of the transitions, they never feel as high as they are. I rode Raptor in the front corner and back corner and in the zero g I was getting pushed to the side pretty hard, though not harshly so it isnt as noticeable.


Inside seats though prove the tracks realism. Lats are extremely, extremely low (under 0.5 I think). For ultimate, ride row 4 middle seats - should be slightly lower even.



Hopefully I can get ahold of Frenzy and he can start fleshing it out.

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Post September 6th, 2005, 9:05 pm

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Post September 6th, 2005, 9:11 pm

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Post September 6th, 2005, 9:30 pm

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Post September 7th, 2005, 2:00 am

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Who here has ridden Talon and is familiar with the ride?

Post September 7th, 2005, 4:00 am
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Originally posted by Real

I was awhile ago. I cant remember exactly when, and maybe Frenzy did say hed do 3ds supports but in the latest version he gave to me so I could redo it, the entire thing was NL supported.

They look better anyways. We can easily throw in some connectors or something to help it along.


Ok, I did one more revision (one of the turns laterals got a bit high in the middle seats) and its not exactly 3110.00 ft long and rides as perfect as I think I can get it.



The lats in the outer seats in a few spots reach 1.4. I believe this is accurate because on any B&M I have been on, in high rotation areas (such as zero g's, cobra rolls and wingovers) the outer seats get a nice heavy dose of laterals. However, because of the smoothness of the transitions, they never feel as high as they are. I rode Raptor in the front corner and back corner and in the zero g I was getting pushed to the side pretty hard, though not harshly so it isnt as noticeable.


Inside seats though prove the tracks realism. Lats are extremely, extremely low (under 0.5 I think). For ultimate, ride row 4 middle seats - should be slightly lower even.



Hopefully I can get ahold of Frenzy and he can start fleshing it out.

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111.99 KB


looks alot like a project i'm working on...

lol

anyways, looks nice, and i'm relieved that my layout is pretty much the same, mine on hold for the moment, cos i'm working on a mini-intamin for coolbeans his contest

Post September 7th, 2005, 6:20 pm

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I repeat, will the real Sli....err...

I repeat, will anyone who has ridden Talon AND is familiar with the ride respond.

Post September 7th, 2005, 7:58 pm
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Post September 7th, 2005, 10:01 pm

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Originally posted by Real

I repeat, will the real Sli....err...

I repeat, will anyone who has ridden Talon AND is familiar with the ride respond.


riden - i wish i have, maybe next year :)

layout - ive been bored over too many weekends not to know it.

Post March 18th, 2006, 2:36 am

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My page
http://nldc.interfix.net/p949

Frenzy's Page w/ 3DS
http://nldc.interfix.net/p976


Im going to have a movie from the editor up shortly in a few days. Frenzy is alive and kicking so work is being made on it!

Post March 18th, 2006, 2:40 am
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^ If you still need testers, I'll be happy to test. I"ve watched the POV about a bazzillion times and from the POV I can basically tell about how many g's it pulls in each element & ect, and I've also studied many a satalite images to fully understand the layout of this ride.....

Post March 18th, 2006, 2:48 am

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Heh, its not like the layout is that difficult.

The POV still is hard to decifer from the real thing. You know me, Ive seen video of everything I can get my hands on and it still suprised me. The Zero G and Immelman had insane floater air but with a very nice rotation that I wasnt expecting.

Also the Wingover had some force but the real kicker was the helix. Its quite a bit stronger than you assume. This version, which Ill blame on NL's inability to get the friction models just right, pulls just about 5G's in the helix which I would say is about .5 too much. Also the hill after the helix has some slight ejector air and so does the hop into the brakes. But the ride is exactly the same length (to the inch) as the real ride and pretty much matches up so whatever happens friction wise in that last 1,000ft is up to NL. Im confident its pretty exact.

Post March 18th, 2006, 3:02 am

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Looks like the coaster is really starting to come together. The 3d's look nice.

Post March 22nd, 2006, 7:57 pm

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Check out this hotness! Bet you havent seen this before in NL...
Its a game of "spot the difference"

http://nldc.interfix.net/i11932

Post March 22nd, 2006, 8:01 pm

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Post March 22nd, 2006, 8:04 pm

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would the different be the orange bar on the "spine"? if so it most definatly is hott, are you planning on making buildings and what not around the foot paths?

Post March 22nd, 2006, 8:06 pm

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How the hell did you do that???

This could open the doors to really nice looking patriot and silver bullet recreations, both of which have track textures unable to get with standard NL.

Post March 22nd, 2006, 8:09 pm

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3ds im guessing, sort of like hansixx's ganja or whatever

Post March 22nd, 2006, 8:19 pm

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^^ All B&M's made by Cedar Fair feature this. Raptor, Patriot, Hydra, etc.

I did use a 3ds spine that is textured on the opposite sides.

Fenzy will be doing most all of the 3ds outside of the track. I will help but thats mostly his baby.


--------------------------

Huge Update:

The 3ds spine is 90% complete. I will finish it up tonight then Ill move to the competition. I just need to lay down example footers/connectors for Frenzy to work from and then Ill send it off for him to polish up.

In the meantime:
http://nldc.interfix.net/p949

Post March 23rd, 2006, 11:03 am

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Post March 23rd, 2006, 11:34 am
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Post April 2nd, 2006, 3:06 am

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Took me a week (because of a contest that I made by 1 minute) but I am passing the track back to Frenzy within the next 24-48 hours.

Spine is done I just want to throw up the connector templates for him with a description on how to lay them so he can buzz right through it.

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