I figured that it was time to post my theory on tunnel testing in NL, since so many people do it and use it as a criterion for the judgement of a ride. This pertains particularly to wooden coasters, although I have some good arguments for steel coasters as well.
I think that tunnel testing either needs to be done away with, or the concept needs to be changed. The reason I think this is based on one major issue - the entrance of a tunnel on a wooden coaster is narrower and shorter than the inside of the tunnel, and the inside of the tunnel is used for the tunnel test. If the tunnel is proportional to begin with (and that is a controversial statement in and of itself) it would make sense that the actual boundaries of the tunnel test should be the entrance framing of the tunnel, and not inside walls.
This directly implies that tracks should be able to have lower head-choppers and tighter crossovers than were allowed previously. Intrusions into the top of a tunnel during a tunnel test should only be an issue if they exceed the height level of the tunnel's entrance framing.
An idea that I had is to try to create a tunnel using the tunnel maker that matches the entrance frame of the regular wooden coaster tunnel. This way, we can have more realistic boundaries. Hopefully, NL will eventually have a test available to determine minimum heights that are properly scaled and calibrated. Until then, I still hold that the tunnel test doesn't work.
Any thoughts?