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Blitzkrieg-4 Seat Invert

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post April 25th, 2006, 9:12 pm

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http://www.NoLimitsDevCenter.net/p1869

7 inversions on a well paced course.

More info on NLDC.

Comments appriciated.

Post April 25th, 2006, 9:17 pm

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Post April 25th, 2006, 9:20 pm

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Reason your wingover has low lats with that very quick rotation is because its a very linear wingover. Its more "inline" than a traditional one which lends itself to less lateral movement overall and hence, lower lats. heh.

Still, looks good.

Post April 25th, 2006, 9:50 pm

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Weee another jimmy yoshi ride :) I personally look foward to your rides so i hope this doesnt dissapoint the layout looks nice and i love how theres 2 zero g's there like my most favortie element :)

Post April 25th, 2006, 10:09 pm

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Location: Monroeville, PA, USA

^^
Insert quote from Red
""the 'snappiest' corkscrew actually produces the least lats."

Yep. Calculations show that too. And with that "snap" being just a "directional change in rotational acceleration", - occurring right at a spot where other forces are lowest (the apex, to name it) - the maximum lateral impact will stay low & balanced all over the element.

Still there is no reason to "oversnap" it. In that case, the element's basic shape would begin to suffer causing the very same problems the other way round...

redunzelizer"

Seems to me that if you find the perfect speed through the element you could get lats to a really small amount, realitive to the overall linear shape of the cork. So a more linear cork would get less lats than a pretty upright one, which proves your point.

Post April 25th, 2006, 10:48 pm

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Yea. Thats why BTR corks, which are more vertical produce more lats but more snap compared to say, Silver Bullet.

I tend to prefer the vertical ones since the flatter, more linear ones just turn into Zero G's when made straight :P

nonetheless, if you do a linear one its best to have a ton of snap to make up for the overall movement of the wingover. That the final color?

Post April 26th, 2006, 3:08 am
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damn, i was gonna use that name for my next coaster, ah well, seems a good ride so far
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Post April 26th, 2006, 5:57 am

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Those are probably going to be the final colors if I manage to find a good grass texture for them. Any objections?

Post April 26th, 2006, 6:06 am
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lighter purple maybe, or darker supports, but they look fine now
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Post April 26th, 2006, 6:37 am

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Names gay, simbolizes war, you suck.


On a serious note, It's cool, atleast the Layout is diffrent... Some of the elements are bit screwy... meh.


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