Originally posted by Wing-Over
Well it's going to need a good way to preview what the cars and what the on ride will look like while you're editing. I wouldn't want it to be more tedious than it needs to be.
I doubt it. It might have the white outline when you run it in the editor, but that's even worse than the sim because you can't speed it up. (Even more so because of the gentle gradient and slow speed of 4d lift hills) And anyways, all this is assuming there will even be 4d's in this update.
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If we are going to get 4d i'd think it would preview the rotation for us when you have in 3d the onride button on. And then manually scroll over the track with the arrows [:)] Also ol????????? could show the rotation with some arrows or something to enable on the tracknodes. [:)]
We'll see [:)]