Okay guys I need your help. Ive been building No Limits for about two years now and have been running into this problem sence day one. I cant build an airtime hill unless I do it by hand using two segments. I noticed that most of you can build PERFECT hills using NL tools, but I just cant seem to figure out how to do that. Ive been using Elementary and AHG for some time now (not that the AHG has anything to do with it) but using Elementary I cant figure out how to make a perfect airtime hill. I dont like the "curve upwards, straight section, parabolic curve, straight section, curve downwards" method, I want a hill that produces floater/ejector air after the initial curve. So to sum it up I want a B&M esque hill rather then a Arrow type hill. So what should I do? What do you do? Is there something I need to use like the Purg? How would I use the Purg to get what I want? I really appreciate it guys, and I apologize if this topic has already happened. Thanks again!
Colin C