Caliber
This is going to be the project I want to work on in order to understand how to use elementary and how to make stuff work in that software; even though I know very little. I want the ride to be butter smooth, completely realistic, and -overall- PUMP FREE. Because all my previous rides have been riddled with pumping, and thats probably because I just handbuild everything; and handbuilding just doesnt click for me[V].
So far the ride just stands with the basics: station, pre-launch brake, and the launch, which goes to 60mph (subject to change). I will do most of the work on my own. But I would really like some suggestions on what to do so as to make this learning process easier; because I really, REALLY want to break through that mediocre track-designing barrier.
Ive set up a project page that i will post screenies on: http://www.nolimitsdevcenter.net/p2261
wish me luck [:)]