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Project: Euro Fighter (Update Page 2)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post August 3rd, 2006, 4:54 pm

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http://www.NoLimitsDevCenter.net/p2324

This started off a long time ago as a really tall wild mouse. I had a basic outline of where I wanted the ride to be and a lift hill. When I was bored and looking through various rides I started but never finished I stumbled across this design. I realized the Euro Fighter would be perfect for the job and started building away.

basic track layout is done, along with block timing. It runs 8 trains many of which come rather close to each other during the different parts of the ride. Enjoy the Teaser image.
Last edited by Coaster individual on August 12th, 2006, 4:13 pm, edited 1 time in total.

Post August 3rd, 2006, 5:05 pm

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I can't realy say much yet. More pics needed. But your skills are improving from track to track, so this will be a good one.
X2 ??? Intimidator 305 ??? Millennium Force ??? Iron Rattler ??? El Toro ??? Fury 325 ??? Maverick ??? Skyrush ??? Twisted Timbers ??? Voyage
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Post August 3rd, 2006, 5:20 pm

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Tiepilot, look at the shadow. ;)

It looks insane. It's such a twisted mess....

Post August 4th, 2006, 11:40 am

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Wow, looking awesome. Thats probably the best teaser photo I've ever seen

Post August 4th, 2006, 10:56 pm

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I've got another teaser picture added. This time showing a section of it from the editor. The ride will also most likely be named after a favorite level of mine from the RTS classic, "Total Annihlation", Metal Heck was a small map that hosted many a great battles. I'm still debating over how to theme it if at all
http://www.NoLimitsDevCenter.net/i16770

Enjoy!

Post August 4th, 2006, 11:18 pm
yoshifreak Premium Member
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Post August 6th, 2006, 3:51 pm

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http://www.NoLimitsDevCenter.net/p2324

Ok, another picture update, this time showing off the three different sets of lift hills I have used. Each is unique in its purpose.

Lift #1. A pretty short lift with the track after it intended to just freak out the riders. The track features some monents of odd banking and a small and quick ejector air. It leads right into the main lift.

Lift #2. Pretty much is strait up. A climb to the heavens in the middle of this tangled mess. How tangeled is it? The bulk of the ride is built withing a 120 x 120 square foot area. So riders experiance the screams of those before them during their climb.

Lift #3. Set in the middle of the ride, this element was born out of pure design necesity. I needed a way to bring the riders closer to the ground without all the G-forces. So the lift goes beyond vertical, towards the ground. Hanging rides by just their harnesses and the rush of forces once disengaged from the lift should bring a smile to anyones face.

My next update I'll actually reveal what the ride looks like, and I'd like to get some testers on the ride before I really start perfecting the track more and begin the long process of supports and themeing.

Enjoy the update.

Post August 6th, 2006, 3:54 pm
gouldy User avatar
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Did you stop even for one moment to think of how the HELL you were going to support that? [lol]

Post August 7th, 2006, 5:01 pm

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Gouldy, does it really look all that hard?

http://www.NoLimitsDevCenter.net/p2324

Anyrate, I think I will take a few testers now to just ride it and give me their overall opinion on the ride. So I guess the first 4 people to ask to test will get it. Enjoy the update.

Post August 7th, 2006, 5:08 pm

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Post August 7th, 2006, 6:26 pm

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I'l test it for you if you want, if you do decide that i could test send it to robbieshenton12@gmail.com and i will give you my opinion on the ride as soon as I can.

Post August 7th, 2006, 6:31 pm

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Please, I'll be honored to test, it looks so chuffing InSaNe!!
(Sorry if I sound like a little kid).
coastercrazy1216@comcast.net
X2 ??? Intimidator 305 ??? Millennium Force ??? Iron Rattler ??? El Toro ??? Fury 325 ??? Maverick ??? Skyrush ??? Twisted Timbers ??? Voyage
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Post August 7th, 2006, 7:57 pm

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I'de be happy to make you a screen-shot. Ive done a few for other people and myself, just give me a shout if you need help with anything artistic. See if you like my work.

My Coasters:
Moto GP: Very simplistic use of fading and typography.
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Heat: A little more complex, using water-coloured paints, cropping and extended colouring.
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For Others
Inferno(thundermat): I did just the lettering and colours for this screenshot.
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Stealth(Jordz): Just a teaser i made for Jordz for his Stealth rec. Alot of water-colours, cropping, mixing and fading. Quite a complex design.
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As i said if you like, just give me a shout and i'de be happy to make you one, or give you a sample or something.
EcG.

Post August 7th, 2006, 7:58 pm

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Post August 7th, 2006, 8:47 pm

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Coastermad and Tie check your email.

ECG, I think I'll stick with normal screenshots of the ride until it gets completed.

Post August 7th, 2006, 9:02 pm

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Im on about the finished product dude. Rides looking great too.

Post August 8th, 2006, 5:58 am

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If theres anymore spaces ill be happy to test it. Send it on my e-mail on the link above.

Post August 8th, 2006, 11:54 pm

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Post August 9th, 2006, 4:46 am

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hey if if u still offering testing, ill help out, DELETED EMAIL!
Rarwh

Post August 9th, 2006, 5:25 pm

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i hope u don't mind me sayin it here..

The ride. .well, what can i say? biggest pointless ride since my coaser Operation Braindead? I think it just went on and on... still its something like i would make, so good origionality, [lol]

To make it better... well, it was full of jerks.. every turn, ur really gonna have to smooth it out. It was prety slow just after the first lift hill...
The bit between the station and the lift hill could be more interesting.. maybe some theming, or just change the layout a bit.

Change the bit where u go upside down using a chain lift. maybe a brake that stops for a few seconds.. its just.. not right.
Rarwh

Post August 9th, 2006, 9:46 pm

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Okey, I'll make it short 'n sweet. Bumpy, bumps everywhere. Jerks pumping, that sort of thing. That downward lift is cool but not cool at the same time. It may be thrilling, but yeah, I agree with above, it is just not right. Smooth it, and you have yourself an incredible ride. Oh ya, good luck supporting... *Chuckles to himself*
X2 ??? Intimidator 305 ??? Millennium Force ??? Iron Rattler ??? El Toro ??? Fury 325 ??? Maverick ??? Skyrush ??? Twisted Timbers ??? Voyage
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Post August 9th, 2006, 9:53 pm

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I don't like spaghetti. no matter how hungry I am, 1 thousand of something is too many

Post August 9th, 2006, 9:58 pm

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What the heck??
X2 ??? Intimidator 305 ??? Millennium Force ??? Iron Rattler ??? El Toro ??? Fury 325 ??? Maverick ??? Skyrush ??? Twisted Timbers ??? Voyage
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Post August 9th, 2006, 10:13 pm

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Post August 9th, 2006, 11:33 pm

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They can be repetitive, but thats the design challange of building it along with making it compact and the supports. I donno why but I have a high fascination with multi block coasters where there is a few trains on the course at one time.

Unfortunatly I don't know of any forseable solution for the downward lift OTHER than shortening the height of the ride by a hella lot, and I dont see that as an option. Any ideas?

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