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Project: Voyagish

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 26th, 2006, 12:23 am

Posts: 868
Points on hand: 4,391.00 Points
Location: Indianapolis, IN, USA
So recently I've been playing with 1.6, starting ideas for coasters and never really doing much with it, but then I stumbled on a design idea that I liked. In fact, there was only about 350 feet of track and some terrain hills. So I started adding more and more. Eventually completing what would be compared to the twisted turnaround to the block break of the Voyage. Its a couple feet shorter in height and about 1200 feet shorter in length at the moment. The latter half of the ride will still go under massive modifications, keeping the awesome pacing of the Voyage will be difficult, but I think I have made something of the first half to give the first half of the Voyage a run for its money.

I'll get some pics up as soon as I figure out what I am doing with the last half of the ride.

Post September 27th, 2006, 3:38 pm

Posts: 868
Points on hand: 4,391.00 Points
Location: Indianapolis, IN, USA
I got 2 pics up
http://www.NoLimitsDevCenter.net/p2631

The rough draft of the coaster is shaping up nicely in terms of intensity and air time, there are still quite a few g force errors which will be corrected as I find the time to do them. Hope you enjoy the pics.

Post September 27th, 2006, 3:43 pm

Posts: 2748
Points on hand: 4,830.00 Points
Location: Medinah, Il, USA

2 things... In the first pic the track the train is on is too low. The track below is going to cause the people to lose their hands! Also get rid of that ugly white!


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