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Boa Constrictor

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 21st, 2006, 6:38 am

Posts: 49
Points on hand: 332.00 Points
Location: Saarland, Germany

Hey guys. I'd like to present a coaster of mine to you for the first time. Some People might know my Coasters like Dozer or Hover..usually I put very much effort in theming (hover just ran out of time). This time, its gonna be bigger than everything Ive released yet.

I'm pleased to present Boa Constrictor.

http://www.nolimitsdevcenter.net/p2585

Looking forward to some comments!

Post September 21st, 2006, 6:47 am

Posts: 4357
Points on hand: 5,766.00 Points
Location: Cannock, West Midlands, United Kingdom

looks very cool. i like the tight menuvers and the heartlining looks class. like the rest of your rides this should be good
Making screams come true

Post September 21st, 2006, 6:51 am

Posts: 5626
Points on hand: 5,993.00 Points
Location: Millbrook, Alabama, USA

Very sweet! I look forward to seeing the finished product! Take your time and finish it proper, eh?

Post September 26th, 2006, 5:34 am

Posts: 49
Points on hand: 332.00 Points
Location: Saarland, Germany

New Pics :)
Just teasing you..
Image
Image

[Url=http://www.nolimitsdevcenter.net/p2585]NLDC[/Url

comments please :)

Post September 26th, 2006, 6:10 am

Posts: 5367
Points on hand: 1,916.00 Points
Location: San Antonio, Texas, USA

May I ask, what kinda transition is that right before where the train is here?
http://www.nolimitsdevcenter.net/i19473
Looks to Vekoma & Arrow
[:p]

Post September 26th, 2006, 7:57 am

Posts: 49
Points on hand: 332.00 Points
Location: Saarland, Germany

you'll have to wait and find it out yourself.. ;)

It's 100% as its supposed to be.. to say it again.. elementary and ahg..

Post September 26th, 2006, 3:43 pm

Posts: 5367
Points on hand: 1,916.00 Points
Location: San Antonio, Texas, USA

Alrighty, I will do that for sure. Good luck with the remainder of the project, I look forward to seeing the outcome.

To kinda go along with Real, im just trying to help out so you can make the best coaster possible!

Post September 26th, 2006, 4:10 pm

Posts: 5286
Points on hand: 3,059.00 Points
Location: USA
Originally posted by muella

you'll have to wait and find it out yourself.. ;)

It's 100% as its supposed to be.. to say it again.. elementary and ahg..


That doesnt mean its how its supposed to be. Theres so many variables and so many things the Elementary doesnt do right that to claim because its tooled its how it should be is a bit naive.

Just dont be suprised if the ratings reflect it. There is ALOT to learn with those two programs. Heck, you can take something the Elementary made thats right and make it wrong with the AHG.

Post September 27th, 2006, 2:33 am

Posts: 49
Points on hand: 332.00 Points
Location: Saarland, Germany

yeah, you're absolutely right, i know that, and my comment wasnt meant like that. I had trouble enough building this to know how difficult it is ;) but in this place its exactly how i wanted it. If theres Anything I would change if I could then it was at the other "end" of the ride, and thats a minor pumping problem in one place.

Post October 10th, 2006, 10:45 am

Posts: 49
Points on hand: 332.00 Points
Location: Saarland, Germany

2 New Pics!

http://www.nolimitsdevcenter.net/i20234
Hit Forward Once to see the other one. (The Banking shown isnt correct as its just my exported 3ds Track..)


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