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Eple

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post October 20th, 2006, 4:46 pm

Posts: 814
Points on hand: 290.00 Points
Location: London, United Kingdom

http://www.nolimitsdevcenter.net/p2489

The coaster i have been waiting to create is finally here!

Name: Eple
Type: Steel
Status: Currently supporting
Make: Intamin AG
Model: Acclerator Coaster
Designer: alton_/bigbadben1000
Capacity: unknown

Length: 3804.96ft
Height: 140ft
Inversions: 5
Speed: 72mph
Duration: 56 secs

Elements:
Airtime hill (140ft)
Immelmann
Loop
Speed Roll
Avocado (ish)
Corkscrew
Last edited by alton_ on October 20th, 2006, 5:49 pm, edited 1 time in total.

Post October 20th, 2006, 5:42 pm

Posts: 904
Points on hand: 5,473.00 Points
Location: Norway
The ride looks cool. Short and sweet, just as the real rockets!

Any special reason for the name? It means apple in Norwegian[;)]
Coaster count: 153
Moving to Singapore in july!

Post October 20th, 2006, 5:44 pm

Posts: 814
Points on hand: 290.00 Points
Location: London, United Kingdom

Really? I never knew that, like mose of my coasters it is named after a song. This one is "Eple - Royksopp".

Post October 20th, 2006, 5:57 pm

Posts: 814
Points on hand: 290.00 Points
Location: London, United Kingdom


Post October 20th, 2006, 7:24 pm

Posts: 904
Points on hand: 5,473.00 Points
Location: Norway
Royksopp is an Norwegian band, so it makes sense [;)]

It's backwards? I would be pretty carefull with the launch then!
Coaster count: 153
Moving to Singapore in july!

Post October 20th, 2006, 8:57 pm

Posts: 918
Points on hand: 905.00 Points
Location: St. Louis, MO, USA

Ah, don't worry about the launch Nosferatu. I tested this earlier and it is fine. -1.2 g's for the launch isn't too bad. Slightly uncomfortable in my opinion, but not unsafe. Really good ride man. Forceful, fun, and very realistic.
Cheers!

Post October 20th, 2006, 9:11 pm

Posts: 317
Points on hand: 1,145.00 Points
Location: Oregon, USA

Post October 21st, 2006, 7:30 pm

Posts: 814
Points on hand: 290.00 Points
Location: London, United Kingdom

lol, yes all the forces are in check. I havent had time to do any more supporting so when i have an update i will post it.

Post October 21st, 2006, 7:47 pm

Posts: 2748
Points on hand: 4,830.00 Points
Location: Medinah, Il, USA


Post October 22nd, 2006, 2:28 pm

Posts: 814
Points on hand: 290.00 Points
Location: London, United Kingdom

RRollergod: using the CK.

Mousie1: You aren't looking at Storm Runner, trust.
Mousie2: When it's done.

Post October 22nd, 2006, 4:46 pm

Posts: 844
Points on hand: 9,043.00 Points
Location: Milan, Italy

Have you got the complete version of CK?
Grrrrrrrr[;)]

Post October 22nd, 2006, 4:46 pm

Posts: 844
Points on hand: 9,043.00 Points
Location: Milan, Italy


Post October 22nd, 2006, 5:04 pm

Posts: 2748
Points on hand: 4,830.00 Points
Location: Medinah, Il, USA

Sorry to sound like a complete utter n00b but what is CK?

Post October 22nd, 2006, 5:20 pm

Posts: 943
Points on hand: 1,843.00 Points
Location: United Kingdom

Construction Kit, although I'm not sure if the backwards rebuilder comes with the free version or not.

And alton_, your ride is looking really nice, especially in that last screenshot. I always love the way Target view makes Intamin track look. Though you might want to try a more original colour scheme. Red & white has been done way too many times.

Post October 22nd, 2006, 5:43 pm

Posts: 844
Points on hand: 9,043.00 Points
Location: Milan, Italy

Wing-Over it's not available with the free version.
The problem is that it's not available anymore the complete version[:)]

Post October 22nd, 2006, 5:57 pm

Posts: 814
Points on hand: 290.00 Points
Location: London, United Kingdom

No it is, i did it with the free version. You just click the segment then click the power tweaker then alter the speeds. Tiepilot told me about it, thats how my ride is possible lol.

As for this ride there is a transition that it bugging me but i dont know whether to change it so far into supporting... lol

This transition:
http://www.NoLimitsDevCenter.net/i20906

You see where the zero g exits and it goes into another hill, well its really crap, i dont believe i didnt sort it before.

Post October 22nd, 2006, 8:48 pm

Posts: 918
Points on hand: 905.00 Points
Location: St. Louis, MO, USA

Actually, in my opinion after really riding it, that transition is fine. It's unexpected and adds to the excitement of the ride.

Post October 22nd, 2006, 9:08 pm

Posts: 4
Points on hand: 2,160.00 Points
looks like a cool ride. what exactally does target view do? (sympathize with mac users)

Post October 23rd, 2006, 8:16 am

Posts: 814
Points on hand: 290.00 Points
Location: London, United Kingdom

First you take yourself in Fly view to an area of the landscape that you want then you go into the target view and the camera follows the train without moving from that spot, it also zooms in and is also better quality.

As for that transition, i am gonna keep it, because i never make a coaster that is flawless so i am just gonna redo it with another flaw anyways lol.


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