Originally posted by Kevin Brennan^I've gotten HSAK to do a number of decent overbanks... as far as "easy" goes, I'm not so sure. It seems like the trick is to get the g-forces and curvature to lead naturally to an overbanked turn; that has worked 80% of the time for me, though I know it sounds a little vague.
Of course, it would matter if you're talking about high overbank, such as MF, or a lower one that simply turns riders sideways more than it actually turns... Here's a rather large one I did that was made by sending a HSAK element though AHG:
http://www.nolimitsdevcenter.net/i25584 Ive had a problem with getting the shape right. That element is just a tilted turn right? I've managed those, but the more typical overbank shape, that kind of resemble a cutback is pretty hard to do with the hsak.
Originally posted by Jimmy YoshiOriginally posted by Nosferatu
If someone has found a nice and easy way to do an overbank, with the hsak I'm very interested in knowing how. I haven't found any good solutions yet.
Uh well, yeah that's pretty tough actually. Now that the FVDs exist I'd just try using them since the HSAK way isn't easy to any stretch of the imagination.
Yeah. I've asked a lot of people how they made their overbanks, and most used customized private formulas. But now as the FVD is out it should make it easier. I haven't really played around much with the FVD yet, but I will [:)]