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How do i make straight tracks

Discuss anything involving No Limits Coaster Simulation.

Post February 24th, 2007, 11:10 am

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How do i make diagonal track in No Limits straight as shown in the picture?

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Here u can see that the diagonal track is not straight. And when i change it in the side view beacuse i want to change something it wont keep straight.
Last edited by Demonicblue on February 24th, 2007, 11:19 am, edited 1 time in total.

Post February 24th, 2007, 11:12 am

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Location: Monroeville, PA, USA

Open up another track, put it in side view, edit it there, save it as an element, insert it back into your track.

Post February 24th, 2007, 11:19 am

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Post March 13th, 2007, 7:53 pm

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Location: Ohio, USA
Here's another idea you might consider. Lay down two (2) free nodes then connect them with a piece of wood, steel or pipe, doesn't make any difference. You will notice that the wood or steel is straight. Ah, that's the trick, it's straight. Now use that straight piece of steel etc. as a guide and line up your track on it. Stretch it out in the direction you want your track to go and use it as a guide. Place each vertex directly over the steel and adjust the handles. If that doesn't work for you then use the element idea, but when you insert your element you might still have some problems if your main track is not pointed in the direction you want it to go. So use both methods. Use the "element" then use my idea. Works for me. Also remember to fine tune the position of the track, highlight a vertex, press the "n" key and then adjust the numbers, x, y, z.
Trackwalker

Post March 13th, 2007, 7:57 pm

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Location: Ohio, USA
Here's another idea. Say you want your whole track to go diagonally after you have completed making a whole track. Use the "element" idea, but this time save the whole track as an element from the station back to the station brake. Now open a new editor, place the starting arrow in the direction you want your coaster to go, then insert the "whole track element". There you have it, the whole coaster going in a different direction!
Trackwalker

Post March 14th, 2007, 1:28 pm

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Location: Ohio, USA
One more tip you might find useful, but is somewhat off the subject here. Ever build something custom and find it hard to get all those little nodes to line up in a straight line? No problem. Go the the corner screen of the editor. Lay down about 100 or more free nodes. Now take your mouse and drag a highlight over all of them so they are all lite up. Using your arrow keys move them to the corner of the screen and you see the little dudes congregating into one little ball right there in the corner. Now you have, approximately 100 nodes all rolled up into one ball. Move it to where you want to build something custom like a station, sign or supports. To release a node from the ball, just right click on the ball. You won't notice any change in the ball but you have just highlighted one of the nodes. Now press any arrow key and you'll see the node fly out of the ball to where you want it to go. If you go to the overhead view, you can click on the ball and release any number of nodes in a perfectly straight line. That's what I do when I make a roof and want all my nodes perfectly lined up. Allow a space between the nodes so they are just touching each other. If you want the ball of nodes in another area, just drag and drop it with your mouse to that area. Also one more tip on free nodes. Say you want the free node to appear at a certain height the same height as another node. Highlight the existing node and when you go to the overhead view and place your free node it will appear at the same height as the node you highlighted. Hope that helps you in case you decide to do some custom work.
Trackwalker

Post March 14th, 2007, 5:22 pm

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Woah, thats a pretty thick triple post there. Maybe copy and edit those all into one with bullet points?

Post March 14th, 2007, 5:50 pm

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Location: St. Louis, MO, USA

Yea, and those triple posts seem kind of smartassish to me. He's knew, so tone it down a bit?


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