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NL TOURNERMENT ROUND 1(results on page 47)

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Post February 24th, 2007, 2:43 am

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Man, i wanna make a fluid, insane ride with tons of unique blah, but then i don't know if i should still support it like an arrow...that'd be kinda hard with such movements...so starting over again..

Post February 24th, 2007, 5:59 am

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Post February 24th, 2007, 6:04 am
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not to mention dynamix or sffm homie, or whatever you are tonight, I remind you thatelsewhere, you would have been banned without the possibility of return for dual accounts, just shows how cool we are at wws [pshades]
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Post February 24th, 2007, 6:57 am

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cjd question, yes your car can go above the red line as long as the track itself dosent

tiepilot35 question, yes its fine if your coaster hits 1.5 but if it goes over than your out of the runnung.

and i never said it has to be arrow, all i said is its the corkscrew coaster type in nolimits. what you do with it is your choice wether it be arrow, vekoma, toga or somthing compleatly diffrent, its all up to you. remember all your trying to do is impress me so do your best and enjoy yourself
Making screams come true

Post February 24th, 2007, 8:33 am
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Post February 24th, 2007, 9:45 am
ish User avatar

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From every seat probably? A ride in the front and in the backseat should be enough do determine the max. forces though.

Post February 24th, 2007, 10:10 am

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i think it takes too much time to check them all...

Post February 24th, 2007, 10:19 am

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the g's will be measured from the front back and a middle seat
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Post February 24th, 2007, 10:30 am

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Aww man, everything else is fine, but at the start of a helix it pulls 5.3 G's for about a millisecond. will that disqualify me? I can't really go back either as i've already finished the trackwork.

Post February 24th, 2007, 10:37 am

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Post February 24th, 2007, 10:39 am

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Originally posted by vampire

Aww man, everything else is fine, but at the start of a helix it pulls 5.3 G's for about a millisecond. will that disqualify me? I can't really go back either as i've already finished the trackwork.


I do hope it are Vertical G's...

Post February 24th, 2007, 10:41 am

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Originally posted by vampire

Aww man, everything else is fine, but at the start of a helix it pulls 5.3 G's for about a millisecond. will that disqualify me? I can't really go back either as i've already finished the trackwork.


yes mate it would
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Post February 24th, 2007, 12:30 pm

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Originally posted by dcs221

Yeah but someone seriously needs to axe all their trains... they realllly suck. Especially for tall people, ouch.


Thats the only problem existing. Which you sometimes find in other trains, like Intamin rockets.

Because the track is so well designed, you never even know the horsecollar is there.

Post February 24th, 2007, 12:57 pm

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Location: Philadelphia, Pennsylvania
Originally posted by gazag

the g's will be measured from the front back and a middle seat


Hmm.. Im *thinking* I was measuring it from the back, hmm... I'll go check the judged seats for G's. 1.5 lats still qualify's, right? 1.4, 1.5 are okey, you just must not EXCEDE 1.5, correct?
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Post February 24th, 2007, 1:14 pm

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Post February 24th, 2007, 1:17 pm

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Okey, if we mention it is NOT like an arrow, if it doesn't LOOK like an arrow, and doesn't have a ride like arrow, do you think we have to make arrow supports?
X2 ??? Intimidator 305 ??? Millennium Force ??? Iron Rattler ??? El Toro ??? Fury 325 ??? Maverick ??? Skyrush ??? Twisted Timbers ??? Voyage
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Post February 24th, 2007, 1:17 pm

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^^yeah, 1.5 is fine, Gazag answered a bit earlier.

Ok, I've ditched the fantasy idea and am back to a classic Arrow feel..rough, high lats, and sudden air moments [:D] Pics are comnig soon!

Post February 24th, 2007, 1:22 pm

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Originally posted by tiepilot35

Okey, if we mention it is NOT like an arrow, if it doesn't LOOK like an arrow, and doesn't have a ride like arrow, do you think we have to make arrow supports?


Some arrow supports are compltely awesome! Yay for Drachen Fire supports: http://www.nolimitsdevcenter.net/i26252

Post February 24th, 2007, 1:25 pm

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how close to the water are those footers mate, they look rather close to me
Making screams come true

Post February 24th, 2007, 1:25 pm

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Yeah, that was pretty much my question...not just a bit different then Arrow, but pretty much like an Intamin.

Post February 24th, 2007, 1:32 pm

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Wow, Jakes supports kick the shiz out of mine, should I like model them off of something? Damn those are really so much better... I feel bad now.. lol
X2 ??? Intimidator 305 ??? Millennium Force ??? Iron Rattler ??? El Toro ??? Fury 325 ??? Maverick ??? Skyrush ??? Twisted Timbers ??? Voyage
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Post February 24th, 2007, 1:36 pm

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Originally posted by gazag

how close to the water are those footers mate, they look rather close to me


Hmm, in the editor there is a small strip of grass between the footer and the water. Once in the sim, the water may cover it, and then uncover it because of the "motion" it has. Will you be judging in the editor or sim mate?

Post February 24th, 2007, 1:39 pm

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Post February 24th, 2007, 1:43 pm

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Let me show you a pic of what the issue is. It's uploading right now...

Ok, I open the sim, go over to the support, and here, it looks perfectly fine: http://www.nolimitsdevcenter.net/i26273

But in about 2 seconds, the water moves, and then 1/2 of the support is in water for a few seconds, and then the water resides, etc.

http://www.nolimitsdevcenter.net/i26274

In the editor, the footers do not make contact with H20.

Post February 24th, 2007, 1:58 pm

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so anwser a stupid question, does it at anytime touch the water? iuf so its not allowed and you would be disqulified
Making screams come true

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