Merp sry to bring back an old topic sooo soon after an update.. its just me, i can't wait for the next one, doubt it though.. doubt there will be any major changes/updates untill NL2
Know iv said it before. . know ill say it again.. but here goes..
Duling Stations
(if he gets that figured out, then there's splitting the track for u)
(and if he gets that figure out, then: )
Transfer track!! [the only think im asking for. ..plueeeze]
4D coasters
Support wizards (Tia.. where are you?)
Jpg screenies, .bmp are waaay to big
Floor going up and down for inverted/hanging coasters stations
Realistic crashes [oh and there's a bug for spinner cars with 2 trains, dosn't crash propperly]
Envrironmental rain??
i know everyone is on about Animated 3d objects... or atleast suport for animated textures
Now that u have spinner cars sorted.. what about a Swinging Suspended Coaster...
Better catwalks.. [i think the 2 seat inverted brake catwalks are messed up.. haven't checked i don't think]
Ability to have a compleatly seperate coaster, (for dueling/racing and whatnot) [ and merge two coaster files togeather]
good on jayman.. An actualy "Game" or "senario"
Originally posted by jayman
mantenance factor.. that would be cool.. you're ride could be like a giga pet and youd have to feed it and make it happy or it'll take a crap. not like rct, but in a way where you can program in how many days it runs consecutively at what loads and capacity, set up emergency last minute plans for unseen problems, and schedule maintenance, and then you could have an interface where you say.. 3 month long season, 6 days a week, ride starts inspections at x a.m. first run at x a.m... 4 special event occasions, etcetra etcetra, push a button and it'll cycle, (without running the ride of course.. it'd just be computing) untill it came to a problem that didn't have a pre planned solution, the goals could be to build a ride that has a flawless season. .. whooops.. too much...
PPL would be lovely :p
Should have been way up there.. .
underground tunnelsCopy and paste supports and 3ds
Ability to specify support colors
In editor: max/min g reader for ver, lat, acel
Better looking, more advanced OP pannel [for when we get that transfer track hey
]
Donno if support for DirectX 10 is nessesary, its not as if NL is the most graphicaly game out there, but mite be handy, fog effects and waterfalls and whatnot..
as i said.. merp, there's some other good ideas as well, but as we said, list is personal..
Oh and Ragan... In yaouw face!
Originally posted by raganOriginally posted by drummindave50
-auto smoother
yea, you wont get flanges or the smoother.