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Disarray

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post July 1st, 2007, 7:15 pm

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
Hey, I've just got a ton of inspiration lately after a long long drought of nothingness. I dunno what to say, I guess a picture says a thousand words, so TaaDaa!-

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Post July 1st, 2007, 7:19 pm
jayman Premium Member
Premium Member

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Location: spring valley

the opening sequence looks INSANE!!! can't wait.. i too am working on something after a long dry spell.

Post July 1st, 2007, 7:25 pm

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Location: Cannock, West Midlands, United Kingdom

ive still got a dry spell but i may have a brillient eurofighter coming that is looking promicing.

i must say that opening looks amazing. im not shure about that bit after the drop down the hill thought
Making screams come true

Post July 1st, 2007, 7:38 pm

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Points on hand: 10,012.00 Points
Location: Minnesota, USA
It looks like it has some nice terrain-play, SFMM. Clearly it will pick up the extra speed after the first flatlanded section of turns, and it also looks like it will keep that pacing throughout those hills.
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post July 1st, 2007, 7:44 pm

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
The pacing is out of this world! lol. I dont want to be boasting, because that isnt what this is like. Its like I dont even know what is coming next, My hands are working by themselves and Im just watching it go...

I think Im high off this...



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Post July 1st, 2007, 7:48 pm

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Location: USA
You could have pulled off some sweet underground tunnels there, but the ride looks awesome.

Post July 1st, 2007, 9:06 pm

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Location: Philadelphia, Pennsylvania
Indeed the pacing should keep up from the land elevation changes. Looking quite nice.
X2 ??? Intimidator 305 ??? Millennium Force ??? Iron Rattler ??? El Toro ??? Fury 325 ??? Maverick ??? Skyrush ??? Twisted Timbers ??? Voyage
250

Post July 10th, 2007, 3:55 am

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
The rides going great! Everyone who is testing tells me the pacing is pretty good. Ive been trying to maked a mountainside ride like this for years (just ask SMer) and i've finally hit the pacing right on the button. Heres some pics of the latest turnaround as the ride heads towards its final section. Voyage/GCI twisty dive inspiration apparent:



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Post July 10th, 2007, 6:35 am

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
And 3 hours later... Shes done!

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Post July 10th, 2007, 11:14 pm

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
So with all the trackwork done I've begun the massive part of building I like to call 'supporting'. I've got all the catwalk/handrail customizing done. Now I'm working on the crossovers, then last will be the lateral bracing.

Final Specs:
Max speed- 48mph
Vertical height change- 118 ft
Moment of Air- 25
Total Lenth- 4330 ft
Total ride time- 2:03

Post July 10th, 2007, 11:34 pm

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Location: Town of Bedford, New York, USA

I think this ride looks very beastly.

Can't wait until this comes out man.

Post July 10th, 2007, 11:51 pm

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Location: the wonderful world of...., Michigan, USA
hmm very good so far, I too am in the middle of a gigantic dry spell, i've been working on the mirage contest. That is crap so far. I'm about ready to give up. How do you get out of a dry spell? Oh well. Nice job either way. It looks very smooth with a great layout. Can't wait for it!

Post July 11th, 2007, 7:08 am

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
^How do you get out of a dryspell?

Well... I have no idea. I'm still running really dry. My situation is that I've got all these REALLY cool overall ideas for rides, like "I want a ride that has this kind of footprint about this big with this theme and these elements". But when It comes down it actually building, I cant think of an exact layout. I'm always too hard on myself too, nothing ever satisfies me. So for this ride I've just let it all go, and im just trying to go wherever the track takes itself, and not be such a perfectionist.

Post July 11th, 2007, 3:25 pm

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Location: USA
I only hope you get a lot of trees in there. I can see you with a Raven or Voyage like experience simply because of how little you can actually see when you're in the trees.

Post July 11th, 2007, 3:40 pm

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Location: La Verne, CA, USA
I will get a good ammount of trees in. I would like to use one of those enviroments that makes the trees huge. Does anyone have one they would let me use?

Post July 11th, 2007, 6:37 pm

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Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
Supports

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Post July 11th, 2007, 6:51 pm

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Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada

This looks excellent, can't wait to ride it!

I don't know what your '3ds experience' is like, but if you wanted to, you could use the beams from my WhirlWind or Guillotine tracks to beef up the looks of your crossbeams. Or if you can make your own, even better. I think custom 3ds cross beams make wooden coasters in NL even more realistic.

Post July 11th, 2007, 6:55 pm

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
Yea I've make steel crossbeams for previous coasters (I think I had them on Falcon). For this ride there are just SOOO many places with complex beams I'm going to leave it out and just use the NL steel.

ps. I like to think im pretty good with 3ds. I've got this ride that just needs some final station touches, then it can be released. http://www.nolimitsdevcenter.net/p2629

Post July 11th, 2007, 7:14 pm

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Location: Toronto, Ontario, Canada


Post July 11th, 2007, 8:13 pm

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Wow Man!!! That ride looks CrAzY!!! Cant wait until it comes out. Keep up the good work.
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.

- RIP Mitch Hedberg

Post July 11th, 2007, 8:24 pm

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Location: La Verne, CA, USA

Post July 11th, 2007, 8:54 pm

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Location: Milan, Italy

I'm not a great fan of woodies but yours looks extremely funny.
I have an amazing Volumetric Sunset env.but the problem is that I can't remember who created it...maybe Real...

Post July 11th, 2007, 11:06 pm

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
All crossovers done, lateral supports started.



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Post July 12th, 2007, 12:38 am

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Location: St. Louis, MO, USA

If anybody can support crazy cross-overs like that, it's you man. Great work.

Post July 12th, 2007, 2:27 am

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA

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