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Terrained Woodie

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post July 11th, 2007, 12:53 am

Posts: 1936
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Location: orlando

Well, im not sure what to do next on my euro-fighter ride, so i decided to take a break, and then i had an idea of a woodie, while watching build it bigger, even though it has nothing to do with anything shown on there... yet. anyway... to the ride.

also, i really wanted to know what you guys thought of the overbank... i thought it was original, but i want to know wheather to keep it or not... comments?

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critisism? comments? corrections? tips? thanks.

*just ignore the circle, i forgot to delete it.*
Last edited by Austin on July 11th, 2007, 1:00 am, edited 1 time in total.

Post July 11th, 2007, 1:02 am

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Post July 11th, 2007, 1:02 am

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May I ask what is that big white thing, and by guessing that trains going to come off the tracks lol.... Its looking good from what I can see..

Post July 11th, 2007, 1:16 am

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Location: orlando

its so theyre are pump-free turns. by following the track along the circle... in the editor.

Post July 11th, 2007, 1:19 am

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Post July 11th, 2007, 10:41 am

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Top of lift...
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and i still need input on that overbanked turn... comments? please.

Post July 11th, 2007, 10:52 am

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The lift is a bit to steep, and the radius of the pullover is to small.. spread out the lift a bit more

Post July 11th, 2007, 11:03 am

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Location: Uithoorn, Netherlands
Overbankeds are cool (Offtopic: Still working with 19 FPS??? WOW!)

Post July 11th, 2007, 6:22 pm

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lol, thats really really odd, im really unsure about that, i did have quite a few windows open again... but still, thats really weird, seriously, its normally at 56-99, i also changed the lift hill degree, and also changed the drop radius to smaller. more updates soon...

Post July 11th, 2007, 6:26 pm

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Location: La Verne, CA, USA
Originally posted by indi

Overbankeds are cool (Offtopic: Still working with 19 FPS??? WOW!)


Not on wood...

Post July 11th, 2007, 6:31 pm

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Post July 11th, 2007, 6:58 pm

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You would. Anyway, overbanks have been tried on a few woodies here, but I don't think it's safe to try to do one until some designer decides a realistic way to put an overbank on a woodie in real life. Also, I suggest you go to elementary if you're trying to make pump free turns. Don't give me the "I don't get ittt!" crap because a turn takes two seconds to make with HSAK and it's much much much much faster than using a 3D circle...
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
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Post July 12th, 2007, 1:06 am

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Shut Gerstl you've seriously been on my case for a while now and its getting old.. just shut up and stop bothering me.

Post July 12th, 2007, 1:12 am

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hate to say i told you so gerty...i'm not the only one., btw bsktball dude, the giant circle is fine...screw elementary

Post July 12th, 2007, 2:18 am

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Originally posted by GerstlCrazy

You would. Anyway, overbanks have been tried on a few woodies here, but I don't think it's safe to try to do one until some designer decides a realistic way to put an overbank on a woodie in real life. Also, I suggest you go to elementary if you're trying to make pump free turns. Don't give me the "I don't get ittt!" crap because a turn takes two seconds to make with HSAK and it's much much much much faster than using a 3D circle...


I think roar had an overbank.

As for the overbank i say even though i don't own nl i think there over used as from what iv'e seen/heard. I would just stay with something else.

And this is off topic but i don't see what gerst is doing so stop going after him lewis 13.
Trim breaks are your enemy, retracking/smoothing is your friend. I miss b&m floored sit downs. coaster count=39

Post July 12th, 2007, 2:25 am

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LOL! This is an interesting groups of n00bs that arived all around the same time and have funny posts. The group of B&M, tmv8888, lewis, indi, and Flat_land. Hahaha. Roar did have an overbank Im pretty sure... actually definately sure. There might have been 3 overbanks on roar.

Post July 12th, 2007, 2:31 am

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I only counted the one in the tunnel. And im not a n00b, im a pro n00b.[:D]

No but serously iv'e evolved a little more than a n00b.
Trim breaks are your enemy, retracking/smoothing is your friend. I miss b&m floored sit downs. coaster count=39

Post July 12th, 2007, 6:03 am

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Once you've evolved you will know that THIS (see photo) is NOT overbanked. Sorry.

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Post July 12th, 2007, 7:49 am

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Originally posted by SFMM homie

LOL! This is an interesting groups of n00bs that arived all around the same time and have funny posts. The group of B&M, tmv8888, lewis, indi, and Flat_land. Hahaha. Roar did have an overbank Im pretty sure... actually definately sure. There might have been 3 overbanks on roar.



^^WTF MATE!!!^^
That's really a knife in the back!
If you think my posts SUCK, then TELL ME RIGHT IN THE FACE!
And don't ever say I'm like Flat_Land or so!
You can say it's joke, you can say you're serious, but this is far too low... Just say it right to me and I'll stop talking, but not this way!

Post July 12th, 2007, 9:23 am

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Post July 12th, 2007, 4:29 pm

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On the ride going 40 m.p.h its hard to see whats overbanked entirely and whats not. Going that fast it looks overbanked.
Trim breaks are your enemy, retracking/smoothing is your friend. I miss b&m floored sit downs. coaster count=39

Post July 12th, 2007, 5:09 pm

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Post July 12th, 2007, 7:29 pm

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Not yet. Give it time.
Trim breaks are your enemy, retracking/smoothing is your friend. I miss b&m floored sit downs. coaster count=39

Post July 12th, 2007, 7:33 pm

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Location: La Verne, CA, USA
It's not practical for a wood coaster to overbank... The supports would be too Eff'd up if anything went banked past 110 degrees. I think 90 is the most anything will go.

Post July 12th, 2007, 9:00 pm

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Yeah, in order to overbank you'd have to have some bizzare structure coming over the top of the track. It just wouldn't be practical.

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