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Mirage

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post July 20th, 2007, 6:05 am

Posts: 36
Points on hand: 1,987.00 Points
Hi, this is my latest coaster. It's an Intamin Accelerator coaster. It launches you from 0-66 mph in about 3 seconds and has 6 inversions.
It's supposed to have a more Oasis theme, but I'll get to the terrain later on.
http://www.NoLimitsDevCenter.net/p3768

Post August 2nd, 2007, 9:44 am

Posts: 36
Points on hand: 1,987.00 Points
Here's an update. I've been working on the terrain and fixing up the supports. I've also made a custom station. It may be basic, but I'm still practicing with the program I'm using. Support work is going smoothly and progress is being made.
http://www.nolimitsdevcenter.net/i30879
http://www.nolimitsdevcenter.net/i30880

Post August 3rd, 2007, 6:45 am

Posts: 36
Points on hand: 1,987.00 Points
I got another update. I finished supporting the dive roll. I hope it looks good. Also, I need some feedback on the track and if you have any suggestions about the station. Please tell me.
Here's the dive roll:
http://www.nolimitsdevcenter.net/i30906

Post August 3rd, 2007, 8:35 am

Posts: 441
Points on hand: 1,152.00 Points
Location: Nelo, Antwerp, Belgium
Looks nice and smooth so far.. I'm curious about how it's going to turn out!

Post August 3rd, 2007, 8:59 am

Posts: 36
Points on hand: 1,987.00 Points
well, I hope you'll be pleased with it when I finish it and upload, which I hope to do soon.

Post August 4th, 2007, 6:18 am

Posts: 36
Points on hand: 1,987.00 Points
I have a small update, I've added gates to the station building. It lines up with the car properly and looks good. Here's a pic:
Image

Post August 4th, 2007, 1:35 pm

Posts: 36
Points on hand: 1,987.00 Points
I've started adding supports to the Zero-G roll, and I've gone through all the supports and made the ones that look weak thicker. Also, I've made a cartexture for the trains.
0-G Roll:
http://www.nolimitsdevcenter.net/i30939
Cartexture:
http://www.nolimitsdevcenter.net/i30940

Post August 4th, 2007, 6:21 pm

Posts: 918
Points on hand: 905.00 Points
Location: St. Louis, MO, USA

In that picture of the station, the gates looks very unorganized. Try to keep them the same size and distance apart.

Post August 5th, 2007, 3:56 am

Posts: 36
Points on hand: 1,987.00 Points

Post August 6th, 2007, 8:49 am

Posts: 36
Points on hand: 1,987.00 Points
I've begun support work on the sidewinder. It looks good, but I'm still not sure about the track colors. Should I keep it one color or should I keep the color transtions?
http://www.nolimitsdevcenter.net/i30995
Also, I've been wanting to re-do the station, I want to make a small room for the station controls. But since I use Wings 3D, I want to know how you can change a face's tranparecy, so I can make it look like glass. I'd really appreciate the help.
Thanks in advance.

Post August 7th, 2007, 11:07 am

Posts: 36
Points on hand: 1,987.00 Points
Well, after a number of unsucessful attempts to make a control house, I went back to my old PC-because it's XP, not vista- and installed Sketchup and the trial of Sketchup pro. I made a mediocre first attempt of a station control house and it looks ok. I'm still working on it.
I'll post a picture as soon as I can.
Trackwork Update:
http://www.nolimitsdevcenter.net/i31017
I'm getting close to finishing the track. After that, I'm adding a few more hills to the landscape and adding some palm trees around the track. I hope to upload it by Sunday if all goes well.


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