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Scream City Coaster Contest- No Limits- RESULTS!!!

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Post August 8th, 2007, 1:47 pm
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Just wanted to make sure that this was ok.

Image

Now in the editor, this is the same picture. From above.

Image

Post August 8th, 2007, 1:58 pm

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Also, im making my own handrails, what if the handrails are in the tunnel an in reach to the riders but they are the same width as the pre-set rails and catwalks? Also, are we allowed to move the tunnels?

Post August 8th, 2007, 2:24 pm

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For the second question, yes, just so you do not resize them.

Post August 8th, 2007, 4:18 pm

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Post August 8th, 2007, 5:02 pm

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b4 i go on any farther, are the trees gonna be checked for vertical movement?
they're still in the same X,Z coordinates they've just been moved up or down w/ the terraforming. If they cant be moved vertically, there might as well not be terraforming allowed

Post August 8th, 2007, 5:32 pm

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Originally posted by coreyml

b4 i go on any farther, are the trees gonna be checked for vertical movement?
they're still in the same X,Z coordinates they've just been moved up or down w/ the terraforming. If they cant be moved vertically, there might as well not be terraforming allowed


yeah, thats fine.

Post August 8th, 2007, 5:36 pm

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Originally posted by coasterfan4444

Just wanted to make sure that this was ok.

Image

Now in the editor, this is the same picture. From above.

Image


actually, i was gonna say that this was ok, but there is a problem. When making your template, i thought that you wouldn't need too have the path outlined that was outside the template, but the thing is, there is a path where you have those supports, and the supports would most likely be fully on the path [:(] im really sorry, this is my mistake, but you shouldn't be able to build in that area where the paths were to make it fair to everyone... im sorry if this makes problem for you, hopefully it wont, if there is a problem, please tell me and well try to make a way around it somehow...

Post August 8th, 2007, 5:37 pm

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Are you going to count the trees to make sure we do not delete more than 15?

Post August 8th, 2007, 5:46 pm

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yes, haha, the nature people are coming in and making sure that no more than 15 are removed[lol], also, if you look, i made them in nice groups of 5 [:)]

and also, this is how the path should look coasterfan4444

once again, if theres any problems tell me and well try to work it out.

Image
73.61 KB


ill be back a little later to answer more questions, for now, ask gerstl if anything is needed.

Post August 8th, 2007, 6:34 pm
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Thanks. Looks like that area I will need to custom support. Thats going to be a pain since I get all kinds of lag with steel supports.

Post August 8th, 2007, 6:53 pm

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Originally posted by Brandyn

Also, im making my own handrails, what if the handrails are in the tunnel an in reach to the riders but they are the same width as the pre-set rails and catwalks?


Absolutely...you mean Lift handrails right? I couldn't imagine another reason you'd need them (unless of course an MCBR)
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

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Post August 8th, 2007, 7:17 pm

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Yeah, im making them on trims and saftey escapes on the lifts and MCBR. Im having a problem with making a track package. Its having a problem.

Post August 8th, 2007, 7:27 pm

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Location: Minnesota, USA
Austin and I fully apologize that the Objects we included in the template are causing problems with framerates and packaging.

YOU ARE FULLY ALLOWED TO DELETE ANY:

-Amusement ride objects (Space Spiral, Ferris Wheel, Wooden Roller Coaster, Carousel)

-Cement path objects ONLY if you replace their outline fully and completely with support beams colored red which is any Wooden beam or Steel cylindrical beams (not H or L beams)



DON'T YOU DARE DELETE THE TUNNELS [:)]




Thanks for cooperating, guys [:)]
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

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Post August 8th, 2007, 8:39 pm

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SO what should i do about my packaging probem? And is it too rediculous to make the lift hill's stairs to be a ramp?

Post August 8th, 2007, 9:15 pm

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i would say save the 3ds into a folder, then put the track in there, then zip... ive had a problem with the track packager also, some kinda runtime error everytime, because something was wrong with the 3d that i had. So, just put it in a folder, and hopefully thtll work out for ya.

Originally posted by SilentJ1185

add me to this


k, youre in

Post August 9th, 2007, 11:59 am
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Fixed the support issue, got two runs though one tunnel, and something exciting in the next. This is pretty cool so far. If you dont mind, I want to add more tunnels to the ride. They will just be the same as you have now but I just wanted to ask if that was ok by you guys.

Post August 9th, 2007, 12:08 pm

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The RULES don't say anything about it...
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post August 9th, 2007, 12:32 pm

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Is it too late to join? If not, I'm In.
The Ride Factor.com

Coming Soon...

Post August 9th, 2007, 10:15 pm

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Location: marietta, ga, USA

when you say the station has to be completely in the box, is that the station building or the track in the editor?

Post August 9th, 2007, 10:51 pm

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Post August 9th, 2007, 10:53 pm

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Location: orlando

Originally posted by CCJared101

Is it too late to join? If not, I'm In.

ok, you were added

Post August 9th, 2007, 11:07 pm

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There isn't a sign-up deadline, everyone.
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post August 11th, 2007, 10:21 am

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Sorry, but I am gonna drop out. The fact is, I just do not like the idea. Some of the rules are a bit ridiculous, and I am starting to get wanting to build other types of rides (not in this contest).

Post August 11th, 2007, 5:18 pm

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Location: Edmonton, Alberta, Canada

Cancel cancel cancel, I'm staying in, I thought the deadline was the 5th.

Post August 11th, 2007, 6:04 pm
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count me in. It looks to me that i'd have enough time to finish this off. [:)]
I think i can make the 25th of september.
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
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