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1st FVD Coaster- Woodie

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post August 24th, 2007, 11:06 am

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Oh, okay. Too bad Nolimits does not have that friction.

2 more pics posted. Gs on the overbank are about -1 to floater (in the front).

On a side note, I might start using FVDs in more of my coasters.

Layout is about 3400 feet long ending at 66 mph at 24.503 degrees up at 13.57 feet.


Edit: I forgot, (and I do not want to sound stupid) how do you take photos of the editor?

Post August 24th, 2007, 6:56 pm

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That's not the reason, and I know but I'm not sure I can say why it was changed...I'll ask my friend if I can share when I see him Monday.

6, 3 row cars withOUT improved friction paces almost exactly like the real El Toro, so that's definately the way to go if you want your layout to have a realistic length.

Prnt Scrn.

Post August 24th, 2007, 7:08 pm

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Without improved friction does not make it through the ejector banked turn, but with it does, but is too fast for the way I built it, (with exactly perfect floater air, instead of -0.2)

Post August 24th, 2007, 9:53 pm

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Post August 25th, 2007, 12:04 am

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Man, I love that hill towards the back of that pic...

This one: http://www.nolimitsdevcenter.net/i31565
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post August 25th, 2007, 12:04 am

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Post August 25th, 2007, 12:13 am

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Location: Scottsdale, AZ, USA
Hey, it is only like 30 feet higher than El Toro, and like 4 degrees steeper.

Edit: Oh you mean in the pic...well that's how ejector to floater air in the FVDs turned out there, so I'm fine with it.

Post August 25th, 2007, 12:46 am

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Points on hand: 10,012.00 Points
Location: Minnesota, USA
Well if the FVDs made it will excellent airtime then I'm fine with it too. I like the layout, EE. Definitely not as linear as your last one and it looks like this track has somewhere to go...
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post August 25th, 2007, 12:49 am

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Points on hand: 929.00 Points
Bank: 2,385.00 Points
Location: Scottsdale, AZ, USA
Yeah, it's a lot of fun to ride. All it needs now are lateral supports and it's done.

Post August 25th, 2007, 2:35 am

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Location: Uithoorn, Netherlands
Yeah, I bet it is... But if I see this... I STILL PREFER TROY!!!![:D][:D][:D][:D][:D]

Post August 25th, 2007, 10:14 am

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Location: Scottsdale, AZ, USA
^ Of course. lol

Edit: Could someone turn the supports into 3ds? The amount of supports is just too much for my editor and it takes like 30 seconds for a node to light up, so, yeah.

Post August 25th, 2007, 4:09 pm

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Why would you need that? Are you attempting custom supports on this coaster? Because if you are, there's a much better way to do them without having all of the nodes and beams in there. When I do them I use the final preview mode in woodmagic.

Post August 25th, 2007, 4:22 pm

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That's the worst layout I've seen in a long time. You clearly just let the FVD decide where the next piece of track went. You then just happened to get lucky and have the track end up near the station and then called it done.

Post August 25th, 2007, 4:23 pm

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Location: Scottsdale, AZ, USA
That's better, but it will be too much for others to ride.

Post August 25th, 2007, 7:50 pm

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Location: Scottsdale, AZ, USA

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