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Track Tennis Match: Fusion

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Post October 24th, 2007, 8:30 am

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Originally posted by dcs221



Moral- Do it right the first time and you generally won't need the smoother.


I don't think you can build a helix/turn in one go. I can build pretty much all turns/helices by hand, but the smoother works perfectly if I want to delete a node or replace one. It just bends the track exactly how I need it to be, which saves me from minuscule manipulations that you undergo when a node has been removed.

Post October 24th, 2007, 12:54 pm

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Yeah that's true Z00Z3R. I can see how that might be an issue when connecting track to someone else's element.

Alton, don't bet on it... I have other rides I want to be doing now, and not much time to do them. After some recent events I've decided to design for me for a while, and by that I mean work on things that I want to work on instead of things for others.

Post October 24th, 2007, 3:39 pm

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i mean for myself Halo, im not that good at anything in no limits, so i won't do any real work on it

Post October 24th, 2007, 3:40 pm

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also to anyone who has been working on it, great job ^_^

Post October 24th, 2007, 3:52 pm

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Location: Highland, Illinois, USA

Practice use of the edit button.

I would advise against adding trees this early in the process. Trees inhibit where track and supports can be placed and thus make it very difficult to do so.

Post October 24th, 2007, 4:00 pm

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did you even think to look at what i posted afterward?

Post October 24th, 2007, 5:01 pm

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Post October 24th, 2007, 5:43 pm

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Originally posted by dcs221


Moral- Do it right the first time and you generally won't need the smoother.


I do, I hardly get any change when I run through the smoother, but this is not about me. The whole point that I started is that in OTHER peoples pieces, when they connect to the last person, they are having flaws. Guitarplayers connection to my drop is a perfect example of where the smoother worked perfectly if he had done it. So I didnt ask you to tell me that you dont need to use the smoother because you are caught up in your tool-world. Keep that to yourself.

Post October 24th, 2007, 6:09 pm

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"Well if 'you' ever built a track with the skill of 'your' own hands, 'you' might."

Don't be a jerk.

Post October 24th, 2007, 6:15 pm

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Post October 24th, 2007, 6:29 pm

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Post October 24th, 2007, 7:19 pm

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Originally posted by dcs221

"Well if 'you' ever built a track with the skill of 'your' own hands, 'you' might."

Don't be a jerk.


Come on guys, lets keep this topic to the match, shall we? Each person has his own opinion, and is entitled to argue for it. However, might we do this in a seperate thread? [;)]

Post October 24th, 2007, 8:09 pm

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Originally posted by dcs221

Who uses the smooth button? I sure don't...


Dont be a jerk?

Post October 24th, 2007, 8:15 pm

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Post October 24th, 2007, 9:04 pm

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Originally posted by SFMM homie

Originally posted by dcs221

Who uses the smooth button? I sure don't...


Dont be a jerk?


That's called a question.

Post October 24th, 2007, 9:05 pm

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lol, it's in response to him saying "dont be a jerk'

Post October 24th, 2007, 9:29 pm

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Post October 24th, 2007, 11:32 pm

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Location: Toledo, OH, USA
Uploaded-Reverse Half dragon roll (ascending full turn/dive loop combo).

I believe it's one element because the turn is quite integrated into the dive loop, but I could see room for disagreement. Up to Jakizle as usual.

Post October 24th, 2007, 11:41 pm

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I agree with you, it's very much one continuous element.

Upload approved- track is open.

Post October 25th, 2007, 7:12 am

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Sorry , i've got comp probs so the WIP of my side is off now.

Post October 25th, 2007, 8:04 am

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Post October 25th, 2007, 10:16 am

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WIP

...and uploaded; I couldn't stand to look at those default colors any longer!

Post October 26th, 2007, 4:04 pm

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And you think those are better then the default, don't mean to be a bitch, well acctually I do...those colors suck.

Post October 26th, 2007, 5:54 pm

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Post October 26th, 2007, 5:55 pm

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