Board index Roller Coaster Games Hard Hat Area 4D project (Release Dates Pg.2)

4D project (Release Dates Pg.2)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 1st, 2008, 9:19 pm

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i was so close to actually retiring from making scream machine tracks, but X2 inspired me hehe
so yeah i am happy to say, im back [:D]

Here is my next creation, it's a 4D coaster, inspired by X2. This project will take a while. Thought i'd keep you guys updated with this [:)]

heres the update for today...

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Last edited by Ballerboi on May 10th, 2008, 8:05 pm, edited 1 time in total.

Post January 2nd, 2008, 5:13 pm

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This is where I think SM is better than NL. The catwalks are much better and they put more detail in the trains, good job!

Post January 2nd, 2008, 6:27 pm

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^thanks

-i am about 90% done with track work

-will feature a dark tunnel (complete)

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Post January 3rd, 2008, 7:58 pm

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so what are the differences between SM and NL. i use no limits, but i dont know to much about SM. just curious.

but yeah that looks cool, to bad i cant watch it, i dont have SM. :(

Post January 4th, 2008, 7:21 pm

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Originally posted by jensen-nator

so what are the differences between SM and NL. i use no limits, but i dont know to much about SM. just curious.

but yeah that looks cool, to bad i cant watch it, i dont have SM. :(


i believe NL has more options, i think SM has better graphics..
you can download the SM demo to find out yourself

thanks, everytime i upload a SM track i always post a POV of it on youtube, so i'll be sure to get that for you.

update tomorrow! [:)]

Post January 4th, 2008, 7:34 pm

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Originally posted by RRollergod

and they put more detail in the trains

I think I might just kill myself now.

Looking foreward to the track, BB, makes me want to reinstall SM.

Post January 4th, 2008, 7:45 pm
SNJ

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Post January 4th, 2008, 9:18 pm

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Originally posted by Ballerboi

Originally posted by jensen-nator

so what are the differences between SM and NL. i use no limits, but i dont know to much about SM. just curious.

but yeah that looks cool, to bad i cant watch it, i dont have SM. :(


i believe NL has more options, i think SM has better graphics..
you can download the SM demo to find out yourself

thanks, everytime i upload a SM track i always post a POV of it on youtube, so i'll be sure to get that for you.

update tomorrow! [:)]


i've seen the demo of SM, and the actual version a few times... there is no way in hell SM has better graphics than no limits... not even close imo, (this isnt ment to start some big retarted argument, so please refrain from doing so... )

Post January 4th, 2008, 9:27 pm
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Originally posted by Ballerboi

Originally posted by jensen-nator

so what are the differences between SM and NL. i use no limits, but i dont know to much about SM. just curious.

but yeah that looks cool, to bad i cant watch it, i dont have SM. :(


i believe NL has more options, i think SM has better graphics..
you can download the SM demo to find out yourself

thanks, everytime i upload a SM track i always post a POV of it on youtube, so i'll be sure to get that for you.

update tomorrow! [:)]


It's about the other way around... SM has more options and NL as the better graphics. But now with the NL 1.7 update it's about the same with options.
But the best thing about SM is that it has some tracktypes that NL doesn't have: B&m flying, 4d, pipeline, etc.

Post January 5th, 2008, 12:06 am

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ahhhh... i think i plan on staying with NL.
nothing agaist SM though.
thanks for clearing that one up. :)

Post January 5th, 2008, 1:25 am

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SM has good graphics, but if you ahve a graphics card capable of running all the optimum effects with a hint of anti-alaising, NL wins... hands down...

Post January 5th, 2008, 5:03 pm

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Post January 6th, 2008, 4:07 am

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thanks for the replies guys!

*UPDATE*
sorry for late update, better late than never right? hehe

well i didnt get to work on the ride today, had school business to do.
anyway i had worked on it yesterday and trackwork is DONE! supports are currently being worked on.

here are some screenshots:

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supportwork done so far..


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the tunnel from the station


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a look at the 230 foot drop

well thats it for today! thanks for reading!

Post January 6th, 2008, 6:11 am

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Wow this ride is really amazing!
Your doing really great just like all of your other rides.

Post January 7th, 2008, 12:18 am

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^ thanks
this ride WILL be an improvement from all my other rides.

Post January 7th, 2008, 12:26 am

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Post January 7th, 2008, 12:28 am

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I still haven't been able to learn how to do my own custom supports. Could you teach me or give me some tips?

Post January 7th, 2008, 1:12 am

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Originally posted by EElover2

^ Technically or in complexity?


complexity, i am being way more patient on actually getting that damn thing smooth lol[:)]

I still haven't been able to learn how to do my own custom supports. Could you teach me or give me some tips?


if anyone else needs help, PM me [;)]

Post January 16th, 2008, 2:01 am

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hey everyone sorry about the double post

::UPDATE:: 1/19/08

Finally got two good days to work on this project, now that the trackwork is done, supports have begun!

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the overall progress

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decided to have everything blacks, i have not yet choosen an official paint scheme

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support work..

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and more support work..

thanks for viewing! feedback will be much appreciated [:)]

Post March 5th, 2008, 4:16 pm

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Post March 5th, 2008, 5:15 pm

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Brilliant. thats all i have to say [;)]

cant wait to ride [peakhill]

Post March 5th, 2008, 5:31 pm
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To bad I don;t have this sim because it looks great!

Post March 6th, 2008, 12:44 am

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so i decided to bring you guys the update a little earlier than i expected, so here it is. Enjoy!

the 4D train approaching the tunnel.
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the half and half, similar to eejanaika's
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the 2nd raven turn
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a look at the newly installed supports viewed from the top of the lift hill.
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overall progress
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and that is it for now, hope you enjoyed this update, stay tune for more!

[:)]

Post March 6th, 2008, 12:59 am
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Awesome! Nice pictures to show off the graphics. [:)]

Post March 6th, 2008, 3:21 pm

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^ thanks, i'll be sure to have more pictures for you guys as soon as i can.

i had to be creative a bit [:D] hehe

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