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The Black Knight (Formerly Project Orbit)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 17th, 2008, 1:24 am

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
My newest coaster will be a hybrid woodie. I'm moving kinda slow on this one so I can pay attention to every detail and aspect of the ride. So far I've completed a pre-lift section, the lift, first drop, 90 degree twist section, and a double-up with a big pop of airtime. Here's a teaser pic of the double-up:

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Last edited by DXMemberJackDX on January 26th, 2008, 6:04 pm, edited 1 time in total.

Post January 17th, 2008, 3:38 am

Posts: 584
Points on hand: 5,351.00 Points
Location: Preston, United Kingdom
looks nice but its hard to tell what a coaster is like from a few segments!

Post January 18th, 2008, 3:09 am

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
::UPDATE::

I made huge progress today due to a snow day [:p] Yesterday I made my way up to a double-up. Today I added a turn to the double-up, a turnaround section, a banked turnaround, 2 airtime filled hills, a tunnel, and a tightly banked turnaround. Here are pics:

Pre-Lift Section
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First Lift Hill, Standing At 203 Feet
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Turnaround Section Into The Double-Up
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The Double-Up With An Added Turn
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Turnaround
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Tunnel
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Airtime Hill
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Tightly Banked Turnaround
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Post January 18th, 2008, 3:28 am

Posts: 265
Points on hand: 2,289.00 Points
Location: Montclair, CA, USA


Post January 18th, 2008, 2:53 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
This coaster was set to be released tomorrow, but I noticed the pacing became really slow near the end of the ride. I chose to delete the part after the tightly banked turnaround to the brake run and add a second lift and a second part of the ride, making this the longest coaster I've ever created. I decided to change the theme and go with something more realistic. I'm going through a rough time now and I'm placing the theme around that. This ride will have a new custom logo along with station music and a ride spiel. I pushed the release date back to Friday, January 25th

UPDATE 1/19/08:
New Section After The Tightly Banked Turnaround
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Bunny Hops Leading Into The Second Lift Hill
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The Second Lift Hill, Standing At 192 Feet
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The Drop After The Second Lift Hill
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Post January 21st, 2008, 12:41 am

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
Sorry for the double post!

Trackwork is being pushed forward to give plenty of time for shaping the land and adding water and trees. Trackwork should be completed sometime tomorrow. Here's the newest pics!

The New Headchopper After The First Drop
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Airtime Hill After The Initial Drop
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The Airtime Hill Leading Into Another Tightly Banked Turnaround At 90 Degrees
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The 50 Degree Turn After The Banked Turnaround
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After The Turn Leading Up To A Turnaround
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After The Turnaround Leading To Another Turnaround (Headchoppers!)
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The Turnaround Through The Supports
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The Turnaround From Above
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Aerial View Of The New Section
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Post January 21st, 2008, 1:08 am

Posts: 2
Points on hand: 1,984.00 Points
Location: Martinsburg, West Virginia, USA


Post January 21st, 2008, 1:32 am

Posts: 881
Points on hand: 2,481.00 Points
Location: Chicago, Illinois, USA

dude that looks AWESOMELY AMAZING!!! I WANT TO RIDE... [:D]

Post January 26th, 2008, 6:04 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana

Post January 26th, 2008, 9:04 pm

Posts: 881
Points on hand: 2,481.00 Points
Location: Chicago, Illinois, USA

ah too bad its scream machines... i only have nolimits [:(]


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