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The Flying Burrito [NL]

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post March 7th, 2008, 3:39 am

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Image


http://www.nolimitsdevcenter.net/p4565

More information to be released pending approval by the taco union.
Last edited by Canadmos on March 9th, 2008, 8:19 pm, edited 1 time in total.

Post March 7th, 2008, 4:51 am
man

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dude its gotta be called the flying taco :P you already know what I think of it

Post March 7th, 2008, 6:49 am

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Post March 7th, 2008, 8:27 am
Gav User avatar

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Post March 7th, 2008, 10:47 am

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Originally posted by man

dude its gotta be called the flying taco :P you already know what I think of it


Flying tacos just sounds weird.

Post March 7th, 2008, 11:03 am

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I represent the taco union. We demand more sauces. Aside from this, we are appeased.

Post March 7th, 2008, 11:13 am

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Post March 7th, 2008, 11:39 am

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We are discouraged by your insolence. Resistance to sauces is futile. Fools, you will soon be assimilated into the taco alliance, it is only a matter of time!

Post March 7th, 2008, 1:20 pm
man

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Dude tacos are hella better call it the flying taco or be blasted from the face of the earth :P

Post March 7th, 2008, 1:23 pm

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Post March 8th, 2008, 12:34 am

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I just uploaded some new screenshots. http://www.nolimitsdevcenter.net/p4565

Including this one, showing a hill that banks about 80 degrees at the top, over 160 feet in the air. [:D]
http://www.nolimitsdevcenter.net/i36224

This one makes a cool desktop background
http://img366.imageshack.us/img366/7715/b7mxg4.jpg

Post March 8th, 2008, 12:45 am

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looks pretty cool.
that 160 foot banked turn looks pretty awsome too.
cant wait to see it!

Post March 8th, 2008, 1:15 am

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That looks tight. I love B&M hypers on NL, though I haven't actually ridden any of them. Handbuilt? (just out of curiosity)

Post March 8th, 2008, 1:40 am

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From the bottom of the first drop to the last brake (excluding the MCBR) was built with the FVD formula.

Post March 8th, 2008, 8:39 am
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Post March 8th, 2008, 11:22 pm

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Post March 9th, 2008, 8:09 pm

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The supports are now completely done. yay.

I was hoping to make some catwalks for the brakes-station-lift area, but for some odd reason Sketchup won't fully load. [:(]

So while I try to get Sketchup to load properly here is some more information about the track and two screenshots.

- 5347 feet long
- 234 feet high
- 125 km/h
- 3 Trains, 9 cars each
- G force varying from +4g to -0.4g (measured in front car, left seat)
- Max 0.4 lateral g (measured in front car, left seat)

And the two new screenshots -
http://www.nolimitsdevcenter.net/i36263
http://www.nolimitsdevcenter.net/i36264


Thanks for all the comments by the way, it is nice getting some feedback on this thing.

Post March 9th, 2008, 8:48 pm

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I'd like to test. It is really looking great, and some elements look very original. Also like the color scheme.

Post March 21st, 2008, 11:28 am

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^There really isn't much to test, as the track is completely finished except for what you see below.


Just a slight update. I'm really starting to wonder why I started doing this, but oh well. I'm in too deep to quit making these 3ds objects [:(][lol]

At least Sketchup is easy and fast to use.

http://www.nolimitsdevcenter.net/i36790
http://www.nolimitsdevcenter.net/i36791

Post March 21st, 2008, 11:33 am

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Hey how did you get sketchup to load a rendering of your track?

Looks sweettttt

Post March 21st, 2008, 11:39 am

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I used the construction kit to export a piece of track to .3ds, then I simply imported it into Sketchup.

Post March 21st, 2008, 1:47 pm
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Post March 21st, 2008, 1:49 pm

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its looks good Chris, cant wait to ride this thing.

Post March 24th, 2008, 6:09 pm

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Yay, the track is finished, I think.

4 new screenshots - http://www.nolimitsdevcenter.net/p4565

I also need one or two testers to take a look at it. Respond here if you would like to test.

Post March 24th, 2008, 6:28 pm
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I love this thing man, if you'd let me, I'll test for you.

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