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NL object creator problem!?!?!?

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Post April 13th, 2008, 11:41 am

Posts: 405
Points on hand: 1,346.00 Points
Location: Philadelphia, Pennsylvania, USA

Can someone please help me out here.....whenever i make an object in the object creator and i use my OWN texture it always shows up as just gray in the simulator....can anyone tell me why it is doing this and what i can do to fix it? thanks

rObmiLLzy

Post April 13th, 2008, 11:53 am

Posts: 325
Points on hand: 2,268.00 Points
Location: Chula Vista, California, USA

You need to place the same texture into the NoLimits Objects folder in order for it to work, otherwise you will end up with a grey object like you have.
Hates oscar for taking points...

Post April 13th, 2008, 12:08 pm

Posts: 405
Points on hand: 1,346.00 Points
Location: Philadelphia, Pennsylvania, USA

i placed the texture into the OBJtextures folder for NL and it still does not work

Post April 13th, 2008, 12:27 pm

Posts: 1674
Points on hand: 4,378.00 Points
Location: IA, USA

place it in the objects folder. same with your .3ds make sure you are exporting the object as well, and not just making it a .ocobject and placing it in there.

Post April 13th, 2008, 12:46 pm

Posts: 1830
Points on hand: 3,960.00 Points
Location: London, United Kingdom

yeah, it has to be in the same folder as ur .3ds file

i ran into that problem a few weeks ago
Rarwh


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