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Haze (B&M hyper)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post May 25th, 2008, 8:10 pm

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Haze is my new project and it is coming along nicely. I expect it to be released in the next two months. Here's a quick teaser that shows the whole turn-around. If you want to test PM me. I'll only let two respected members test.
Image
Last edited by SupraSix on May 25th, 2008, 9:25 pm, edited 1 time in total.

Post May 25th, 2008, 8:28 pm

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hm............. that looks very interesting so far. It looks very fun actually, cant wait for the next update.
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.

- RIP Mitch Hedberg

Post May 25th, 2008, 8:58 pm

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I would like to test (can't FRIKIN PM!!!!! (screams at dcs221)).

Track looks like a bananna in a funky way.
Hates oscar for taking points...

Post May 25th, 2008, 10:02 pm

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WOW looks really original...I can't wait to ride this ride!

Post May 25th, 2008, 11:05 pm

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Looks original, all i can say is i hope that it is realistic, I don;t like when people put too many forces on a BandM. Meaning negative g-forces around -0.6 :)?

Post May 25th, 2008, 11:50 pm

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Yeah, this is a really cool track. A bit different from the standard B&M hyper, can't wait to see the end result.

Post May 27th, 2008, 4:43 am

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Update 5/27/08:Had to redo the begining do to technical problems. The project is now going along smoothly. Is 4.2 Gs too much for a Hyper?

Post May 27th, 2008, 5:14 am

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Post May 27th, 2008, 5:16 am

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Alright so I guess hitting 4.3 for a second wouldn't be too bad. Thanks dcs.

Post May 27th, 2008, 11:44 am

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This looks very interesting. I think this will be a promising ride.
Good Job.

ArapahoeGOALIE07

Post May 27th, 2008, 12:16 pm
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Post June 3rd, 2008, 4:30 pm

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Update 6/3/08: NLDC page is up along with some new pictures. I'm looking for somebody with experience with 3ds to maybe help me make some tunnels. Help would be appreciated.
http://www.nolimitsdevcenter.net/p4821

Post June 3rd, 2008, 4:37 pm

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the lift supports arent realistic. But i assume your going to change them?

Post June 3rd, 2008, 4:54 pm

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Yea, I'm going to change them, but I'd like any advice that would help me make them more realistic.

Post June 3rd, 2008, 4:58 pm

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Originally posted by Austin

the lift supports arent realistic. But i assume your going to change them?


How are his lift supports...
http://www.nolimitsdevcenter.net/i38079

...not like Behemoths?
http://www.rcdb.com/ig4005.htm?picture=3

Post June 3rd, 2008, 5:23 pm

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I only changed the vertical support on the final support in that picture to XXL instead of XL.

Post June 3rd, 2008, 5:42 pm

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I can test and do a screenshot/cartexture for you if you want. Halo364@comcast.net.

Looks very good so far!

Post June 3rd, 2008, 5:56 pm

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Originally posted by alton_

Originally posted by Austin

the lift supports arent realistic. But i assume your going to change them?


How are his lift supports...
http://www.nolimitsdevcenter.net/i38079

...not like Behemoths?
http://www.rcdb.com/ig4005.htm?picture=3


my bad.

Post June 3rd, 2008, 7:18 pm

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Can't wait for another update.
Is now 15!

RIP Wildcatter, 1982-2007.

Post June 3rd, 2008, 11:57 pm

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Post June 4th, 2008, 1:07 am

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looks great!!! [:D]
Founder of the (Un-Official) Site Welcoming Crew --- I'M CUCKOO FOR COASTERCRAZY!!!

Post June 4th, 2008, 9:05 am

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The new layout is much better.
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post June 4th, 2008, 11:14 am

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Post June 6th, 2008, 4:18 pm

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Originally posted by dcs221

No. Apparently Apollo is 4.1.


Yea because we cant possibly design .5g past what has already been designed in the world. That would be unpossible and completely unrealistic. A quality B&M train design pulling 4.7 G's? Yea, I can see how its completely unfeesible ;)

I like the look of that turn around. Actually looks rather good.

Post June 6th, 2008, 9:14 pm

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Originally posted by Real

Originally posted by dcs221

No. Apparently Apollo is 4.1.

Yea because we cant possibly design .5g past what has already been designed in the world. That would be unpossible and completely unrealistic. A quality B&M train design pulling 4.7 G's? Yea, I can see how its completely unfeesible ;)

Yea, that is feasible but I'm trying to keep it realistic. It does pull 4.3-4.4 in some places. but that's not out of the realistic B&M hyper range.

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