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Electric President - new eurofighter

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 25th, 2008, 12:43 pm

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rcking04, thanks for the suggestion, but considering i have all the track work done, and supporting and 3ds work has started, i think i'll leave it as an airtime hill. Plus, right after that airtime hill there is a turn, and then basically a deformed zero g roll anyway, so it would be a few too many rolls IMO. But thanks anyway man.

And shut up Ben you nob. I know i said it was going to be glass, but i decided against it. lol. This way is better, it meant i could landscape a little more and use more grass, to take away from all the concrete! lol.

Post June 25th, 2008, 12:53 pm
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Post June 26th, 2008, 7:35 am

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Post June 26th, 2008, 8:09 am
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Post June 26th, 2008, 3:27 pm

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It is pretty intense i would say, although there is a nice bit of zero g going over the peak of that turn which i like. It took a little while to get it right, i had a few too many laterals the first few times, but now it is looking one of the best parts of the ride! Especially with the new tunnel! woooo. I just need to make some smoke and crap for it now [:D] lol.

Post June 26th, 2008, 3:37 pm

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looks cool!! [;)]
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Post June 26th, 2008, 3:41 pm

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Glad to see the release may be in the near future.
X2 ??? Intimidator 305 ??? Millennium Force ??? Iron Rattler ??? El Toro ??? Fury 325 ??? Maverick ??? Skyrush ??? Twisted Timbers ??? Voyage
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Post July 18th, 2008, 3:35 am

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Post July 18th, 2008, 3:53 am

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me too! [:D]
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Post July 18th, 2008, 8:44 am

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WOOHOO!!! another JPE creation!! well, it looks really cool so far, i really like the theming. if you would like me to test, i would gladly. coasterrider86@gmail.com
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.

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Post July 18th, 2008, 4:16 pm

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Sorry man, im not taking testers for this, i have Alton as like a constant tester but that is about it.

http://www.nolimitsdevcenter.net/p4685

I uploaded some new photos of 3ds work at its present state. There is still a hell of alot to do, but i just got my summer project through from art college before i start, which is taking up my time at the moment, so there isnt much time to work on EP! However, theres a few things that have been done since the last update. Let me know what you guys think! Anyone got any ideas how i could theme the new tunnel?! It hides a 40 foot 78 degree drop from guests view [:D]

Post July 18th, 2008, 4:26 pm

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Is the theme electricity, or electrifying thrills?

Post July 18th, 2008, 6:08 pm
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Post July 18th, 2008, 6:33 pm

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hehe. Thanks very much Gav! [:D]

Erm, for once, this ride doesnt actually have a particular theme. Normally i know i have a whole story, or a whole specific theme, like on Lucifer, prototype, and black mariah etc etc. BUT, i've noticed that UK coasters in particular are getting much less specifically themed (which is kind of annoying, because i love the story and theme behind attractions) and because i wanted this to be realistic (and for lack of ideas. haha) i've done a much less specific theme. Its kind of like Oblivion, in the fact it has a theme, but not a theme. Everyting has style, but no story. Its just, scary. lol. So basically the theme is, just to make the ride look like its in a park. [:D] [lol]

Post July 18th, 2008, 8:08 pm

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Post August 13th, 2008, 4:03 pm

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Thanks, heres a few more pics of the 3ds work at its current stage for anyone whos interested. I've been struggling to get Object Creator running on my new laptop but now i've got it working i've started work on 3ds again!

http://www.nolimitsdevcenter.net/p4685

The pavements now stretch between each end of the ride tieing the whole area together. There is now a bridge over the bottom of the immelman lead in and a few more trenches! Anyway thoughts are much appreciated, any ideas that i could include?!?

Thanks guys =]

Post August 13th, 2008, 4:24 pm

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Put electric colored rings around the track on the second drop so that the train goes through them.

Post August 13th, 2008, 4:26 pm

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The ejector hill looks strangely asymmetrical from this angle. Does it turn towards the peak or something?

Post August 13th, 2008, 4:37 pm

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Post August 13th, 2008, 4:42 pm

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Wow, this track looks really good! I like your 3ds work as well!

Post August 13th, 2008, 4:44 pm

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Post August 13th, 2008, 5:04 pm

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Originally posted by GerstlCrazy

The ejector hill looks strangely asymmetrical from this angle. Does it turn towards the peak or something?


That would be because it is slightly asymetrical. It has a slightly steeper drop out, which combined with the banking beginning just after the peak around the heartline makes the ejector air last just a tad longer than usual. It is a very intense and VERY strong airtime hill, not for the faint hearted at all. [lol]

Post August 13th, 2008, 5:11 pm

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Post August 13th, 2008, 6:44 pm

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Wow, this looks great, can't wait to see it finished.

Post December 10th, 2008, 8:53 am

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http://www.nolimitsdevcenter.net/i41805

Just a note. I have not forgotten about this ride. It IS being slowly worked on, and now there are only a couple of 3ds left to do, and then all that is left is supporting. So the the release date of this coaster should be sometime in the near future. Anyway, I'll leave you with a quick snapshot of work on the entrance plaza.

Comments as always are greatly appreciated guys.
JPE

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