Nice terrain interaction ... but no MCB? With that length, you might need one in there to run a few trains. But otherwise, looks like a pretty decent, fast ride!
MCBR on an Intamin hyper? Pretty sure they would take the reduced capacity over adding a MCBR on a hyper style coaster...IRL there's only really one exception to that statement, which is T Express.
Capacity is optimized for what it is. 3 trains, dual station setup. Timing is such that the next train crests less than 3 seconds after the proceeding one clears the brakes. 1:14 interval, so 1167pph theoretically, which while not super high is inline for what this is. (Other numbers: total height differentail: 159ft, length: 4448ft, running time: 1:06
yum. thats a nice coaster, smooth, fast, fun. I did see a couple of minor jerks though, even in the video, one i noticed was in that overbank. And yea, you would probably want an MCB, but you could easily run 3 trains on that coaster.
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.
looked pretty nice overall, good layout apart from the fact that I agree with the above comment. There are a few bits that I'm not so keen on for example, I'm slightly bored of outwardly banked hills and corners now, heh. But certainly well paced for a good rush and it did seem to flow pretty nice!
i dont understand why people dont like those outward banked turns. I love them, i think they add adrenaline to the coaster. I have one on my coaster actually... lol.
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.
i dont understand why people dont like those outward banked turns. I love them, i think they add adrenaline to the coaster. I have one on my coaster actually... lol.
They are overused, and no coaster uses them that frequently, or that badly.