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Boredom Fun with RCT1

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Post March 19th, 2009, 10:55 pm
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I kinda got bored with RCT1 so I started figuring out how many guests actually could fit on one square in RCT. So after playing with a trainer I got up to 4601 guests in one square. (the counter says 5601 but that's some weird trainer bug)

But putting them all together isn't everything, the best part is when I unleash them all. Take a look:
http://www.youtube.com/watch?v=KSpP6uC0TB0

I'll posts some screenshots later, it's now 4am over here and I really need to go bed.[lol]
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Post March 19th, 2009, 11:57 pm
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Post March 20th, 2009, 7:25 am
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The screens from my very first attempt:

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The setup how I started, as you see... I have 1000 guests on the counter. But you don't see them in the park [lol]

I'd started with boths squares filling up, guests could choose to which one they were going when entering the park. A longer walk to the bigger square, or a short walk to the small square. Eventually after maxing out the guests. It was time to put the smaller together with the bigger square first.

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Look at those peeps run for freedom! [lol]

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Current state: about 4600 guests on like 10 tiles.

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But of course we wanna go smaller, so i've send all those peeps back to the smaller, this time they would have only 8 tiles with an shop in the middle. [lol]

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Yes, it works too without lagging. Even one guests still thinks the park is clean and tidy. I wonder how he sees that with so many peeps on one square. [lol]

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Ok, i'm going for even smaller. From 8 tiles, down to just only 2 tiles!

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That works too, only now the game really started to lag. No wonder when you have 4600 guests on just 2 squares. [lol]

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And yes, even soo many peeps on just one square! I've prepared everything just to see what would happen if i'd delete the toilets. Since they still could escape into that.

This part happened so fast that it's better to watch the video. (In the video i've controlled the burst with raising land so they won't get too far away from my paths [lol]
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4593 Guests: "Freedom!!!" [lol]

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And just because I didn't knew what exactly happened all guests spreaded out like crazy. How to get all those foo's to the exit without using that pin dropper... -_-'' That was going to be a long night! [lol]


Next episode: 4603 peeps on 1 tile above water! What would happen? [lol]
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268

Post March 20th, 2009, 8:09 am

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Lol. I always enjoyed making a small fenced in, isolated plaza where I would drop all the sick guests and just make a huge mess [:)]

Post April 8th, 2009, 10:54 am

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Lol.. weird experiment but whatever entertains you, right!?

Post April 8th, 2009, 11:44 am

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hehe, i need to find my loopy landscapes disc, i really need to do all the maps, i made a vow to do that, lets have a look... nope, nutta, not in my room. let's go check somewhere else. wait. I SMELL PIZZA! i'll look later. there's pizza being cooked and...well. yeah. pizza.
Cradled by two loving arms that I'd die for,
One little kiss and Felina goodbye.

Post April 8th, 2009, 5:08 pm
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Originally posted by Adrenaguy

wait. I SMELL PIZZA! i'll look later. there's pizza being cooked and...well. yeah. pizza.



Pizza > Everything else Image
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268

Post April 17th, 2009, 3:57 pm

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that's scary lol

for some reason a lot of small things everywhere kinda freaks me out. but i'm not afraid of insects or anything, just regular dull things that somehow multiply into huge amounts.

Luckily that would never happen for me, since my computer would explode before having so many peeps on such a small space

Post May 5th, 2009, 9:52 am

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Dirk, I feel your pain RCT 1 is pretty boring. I wish the creators of the RCT would improve RCT 3. NL has an awesome 3D graphics. I wonder why NL can't improve (e.g. people, scenery, etc.)

Post May 5th, 2009, 12:35 pm

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Originally posted by Dirk_Ermen
Next episode: 4603 peeps on 1 tile above water! What would happen? [lol]


They all drown. Its quite funny actually.
-Tony.

Post May 5th, 2009, 6:05 pm
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Originally posted by CoasterJunky

Dirk, I feel your pain RCT 1 is pretty boring. I wish the creators of the RCT would improve RCT 3. NL has an awesome 3D graphics. I wonder why NL can't improve (e.g. people, scenery, etc.)


Uhm... Do I feel pain about RCT1? To be honest, I love RCT1 much more than RCT3. [lol]
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268

Post May 5th, 2009, 6:22 pm

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I agree, I love the 1st and 2nd RCT's much more than the 3rd.
-Tony.

Post May 6th, 2009, 1:02 am

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LOL, that video is hilarious. Looks like a bunch of cockroaches pouring out.


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