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Air- Now released!!

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post March 23rd, 2009, 9:53 pm

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I've decided to ditch my other track and design a new S & S Compressed air launch coaster I've named Air. Its partially styled after Dodonpa, but will be extended to be the longest air launch coaster yet.

It has a 0-101mph launch in about 2 seconds.
It will also be the tallest air launch coaster at around 315ft.

Progress

Launch- Done
1st curve- Done
Figure 8- Done
Brake run- Done
Supports- Done
Cartexture- Done
Scenery- Done

TRACK NOW RELEASED!
http://www.coastercrazy.com/track_excha ... ?tid=15216
Last edited by musicmonkey on April 1st, 2009, 9:02 pm, edited 1 time in total.
^the message is up there^

Post March 23rd, 2009, 9:59 pm
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Really? I am making one too, but mine is named "peAk"
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Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post March 23rd, 2009, 10:08 pm

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What kind of coaster are you using? I'm using the 2 seat hypr but keeping all the track 2 rail to keep with the thrustair track.

Post March 23rd, 2009, 10:14 pm
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same here. I'll test for you if you want?
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post March 23rd, 2009, 10:24 pm

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I only started it about an hour ago, so i'll get back to you on that, lol. Thanx 4 the offer. I'm sure yours will end up better than mine though, but im gonna spend a while perfecting this one.

Post March 23rd, 2009, 10:29 pm

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Originally posted by musicmonkey

...im gonna spend a while perfecting this one.


Isn't that what you said with the X-Car?

...im planning to spend a while to get it right.

Post March 23rd, 2009, 10:32 pm
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^^^ Sad

BTW MusicM. I'll test for you anytime. just send me the rides via e-mail. my e-mail is in my profile :)
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post March 24th, 2009, 12:17 pm
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We wanna see screenshots! [lol]
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Post March 24th, 2009, 3:13 pm

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Oh yeah, GerstlCrazy, i dropeed that plan because i'm really not good at big x-cars, so i'll leave that recreation to someone else.

And I'll have screenshots soon! Promise!

Post March 24th, 2009, 3:27 pm

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What would you say about -2.5 lat g's on a high speed turn? Its only for a split second and i want this ride to be forceful. But not painful.

Post March 24th, 2009, 3:38 pm

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Wow, that is REALLY weird. I was making a ride with the EXACT same proportions about a week ago. 101 mph launch. Based off of Dodonpa. Roughly 315 foot top hat. I ended up giving up when I made a turn with 2.5 G's lol. Well, I hope you keep going.

Oh and btw, 2.5 G lats is probably too much. Though not really dangerous, it would be very painful especially (I think) with those cars.

Good Luck.

Post March 24th, 2009, 3:54 pm

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Post March 24th, 2009, 4:09 pm

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Well i'll try to fix the turn, but plenty of real rides pull that many lats anyway.

This coaster is like Dodonpa in the sense that it has a turn before the hill, but it has a Hypersonic HLC style hill. It will then have a fast paced curve into a figure 8 after the hill.

Post March 24th, 2009, 4:27 pm
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Originally posted by musicmonkey

Well i'll try to fix the turn, but plenty of real rides pull that many lats anyway.


Uhm... No. Every recent steel coaster has about 1g lat MAXIMUM, and that's still a lot. For a woody i'd say 2g lateral is fine. 2.5g as a spike, maybe but imo still a lot.

Try to keep steelies under 1g lat. It's hard but it's worth to try.
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Post March 24th, 2009, 5:13 pm

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I got the G's down, and for those waiting, Heres a teaser!

http://i318.photobucket.com/albums/mm43 ... 745000.jpg

Heres another one, this is the sign which came out awesomely

http://i318.photobucket.com/albums/mm43 ... 249000.jpg

Heres the biggest giveaway, the top view:

http://i318.photobucket.com/albums/mm43 ... layout.jpg

Post March 24th, 2009, 5:46 pm

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Question:

Do compressed air launched coasters have cables pulled by compressed air, or does it have compressed air pushing it? Or is it different than that?

Post March 24th, 2009, 7:45 pm

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Haven't I already told you that double posting is pointless and wastes space? Yeah, it's a cable I believe

Post March 24th, 2009, 8:52 pm

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Originally posted by musicmonkey

I got the G's down, and for those waiting, Heres a teaser!

http://i318.photobucket.com/albums/mm43 ... 745000.jpg

A badly banked turn?

Post March 25th, 2009, 2:41 am

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Post March 25th, 2009, 3:27 pm

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^^ Nope its part of the figure 8, its just changing directions, it looks weird from that angle i agree.

Post March 25th, 2009, 4:06 pm

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Originally posted by musicmonkey

Well i'll try to fix the turn, but plenty of real rides pull that many lats anyway.


No they don't.

Post March 25th, 2009, 5:02 pm
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Originally posted by musicmonkey

^^ Nope its part of the figure 8, its just changing directions, it looks weird from that angle i agree.


so why didn't you choose a more interesting angle that doesn't look weird? [lol]
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Post March 25th, 2009, 5:10 pm

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Post March 25th, 2009, 5:21 pm

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I didnt want to let you see much more of it yet! So thats the angle that showed the least.

Post March 26th, 2009, 5:04 pm

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