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Enkai-God Of The Sky(Launched Inverted B&M)

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http://www.nolimitsdevcenter.net/p5642

Launched Inverted B&M

Ive made a top-hat and a post element that loosely resembles a cobra roll-as much as i hate those things.

Im not sure what to do next, to just send it to the brake run or to add some extra jazz. I was thinking of building re-creation of AfterBurn, but it would be kinda messed up because i would need a brake run to get the right speeds. Not sure what to do. HELP!

Edit:The post top-hat manouver is now non-existant, because i couldnt get it to AHG right and i couldnt get the forces correct myself.--Also, Ive got picture of the top-hat up at the dev page.
Last edited by SliSparky on May 8th, 2009, 6:02 pm, edited 1 time in total.

Post May 3rd, 2009, 6:39 pm

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Well i haven't really seen a launched B&M invert... from what i can see, that "tophat element" doesn't really look like a top hat... it may just be an angle, but it kinda just looks like a strangely shapen wingover.

Post May 3rd, 2009, 6:57 pm

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I like the use of a sumerian name
What are these for?

Post May 3rd, 2009, 10:40 pm

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Originally posted by A7XandCoasters

Well i haven't really seen a launched B&M invert... from what i can see, that "tophat element" doesn't really look like a top hat... it may just be an angle, but it kinda just looks like a strangely shapen wingover.


That wasnt the top-hat. it was the post element.

Post May 8th, 2009, 6:43 pm

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^ oh haha sorry i read it wrong... that kinda clears things up

Post May 8th, 2009, 9:48 pm

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yepp no problem. Ive got pictures of the top-hat up at the NLDC page.

Post May 11th, 2009, 2:34 am

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Update!!
Track is now finished. I think ive got a pretty good set of moves here, but g's are sustainable, but not perfect. Not B&M gs either. Just a heads up. Ill be posting pics in the dev center shortly.

Post May 11th, 2009, 8:24 am

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Does it really matter if the g's are B&M or not? The moment "launched" pops up, its not B&M.


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