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Tsar - gouldy

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post April 5th, 2009, 5:10 am
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http://dictionary.reference.com/browse/tsar

any person exercising great authority or power in a particular field

this ride exercises great power in the rollercoasterin' world? [lol]

and... I like it [:P]

Post April 5th, 2009, 5:16 am
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Nice. I honestly never would have found that name :(. But you did and it fits the ride perfectly. 10/10
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post April 5th, 2009, 8:27 am

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It would be cool to make a sister coaster with the same concept and name it Czar.

Post April 5th, 2009, 9:36 am

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i love the name, gonna give it like a morrocan theme or sumthin?
Cradled by two loving arms that I'd die for,
One little kiss and Felina goodbye.

Post April 5th, 2009, 10:06 am
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nope, if I did do 3Ds for it, it would be like ruins of a russian temple of something like that, but being as I'm just using support structure again, it'll probably just be themeless really in all honesty [lol]

EDIT:
UPDATE:

Well, I thought it was about time I updated you lot on how this thing is shaping up! Would be nice to get some final comments on how it looks before I fianlly upload it.

Upload should be tomorrow.

http://www.nolimitsdevcenter.net/p5365

Image

I was going to do a construction style thread, but looking at the supports now... screw that idea! [lol]

Post June 13th, 2009, 7:11 am

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Post June 13th, 2009, 8:51 am

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Your hand railing connections are not fully connected right. http://www.nolimitsdevcenter.net/i43981 Just to let you know.

Post June 13th, 2009, 11:54 am
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...explain?

Not sure where abouts in the picture you are talking about

Post June 13th, 2009, 11:57 am

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The handrails dont overlap so they create a perfect joint. They connect at a single node and therefore leave a crack at the joint.

I think its silly, but, its an easy fix.

Post June 13th, 2009, 12:57 pm
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oh right that, I see, thought he was on about something major. Any idea how many hand rails and other types of rails join each other in this thing? Put it this way, if you were working on it, you wouldn't bother either! [lol]

If people really dislike that, then they'll just have to imagine that NL isn't rubbish haha.

Post June 13th, 2009, 1:09 pm

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You only need to add 1 node per connection. Then 1 support.

Post June 13th, 2009, 1:15 pm

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I would defiantly bother to connect all supports the correct way.

Post June 13th, 2009, 1:18 pm

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i would definitely say that the hand rails aren't that big of a deal. The ride is gonna school just about any other floorless on the sight, so I'm not complaining about little things that don't matter much. This thing looks amazing. The layout is by far the most intricate twisted piece of art I've seen on the sight. Can't wait. I'll be one of the first to rate.

Post June 13th, 2009, 2:19 pm
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Originally posted by Real

You only need to add 1 node per connection. Then 1 support.


It doesn't sound like much, but if I said that there were 200 of these connections around the coaster in different forms, it would not be an exaggeration. So as you can imagine 200 more nodes and 200 supports to be deleted and then reconnected to the new nodes...

Basically, I've been looking at this thing for 6 months now, I'm ready to upload it and move on! [lol]

Just adding finishing touches around the place now, checking there's nothing missed and making a screeny. Just spent most of today adding flanges, I'm glad I enjoy doing this or I would have pulled my hair out by now! [lol] I will definitely upload tomorrow.

I hope it doesn't disappoint, there are a couple of things that I KNOW people will pick up on, I won't mention them for fear of tempting fate haha. All in all though, I am really pleased with this one.

Post June 13th, 2009, 2:24 pm
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The handrails are not THAT big of a deal, but I do it because people tell me that I am a perfectionist, and I can't stand my work like that...

Gouldy: The ride looks even better than I was imagining when I saw the first picture. Can't wait for the upload :)
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post June 13th, 2009, 2:27 pm
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I am a perfectionist also, but only when I can be arsed! [lol]

Post June 13th, 2009, 2:43 pm

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Try doing what Im doing for my wooden coaster, then get back with me ;)

Your little queue deal isnt much by comparison!

Post June 13th, 2009, 2:48 pm

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Does Real's GCI coaster have a queue a lot longer than Gouldy's queue?
If so, can I see a picture of it?

Post June 13th, 2009, 3:05 pm

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lol...I was talking about nodes and support beams, not queues. Im doing all the ledgers by hand. I have a topic in here showing that.

Post June 13th, 2009, 4:14 pm

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Haha dude that inversions crazzzy!! Keep up the great work, I can't wait to see it as the "real deal"

Post June 13th, 2009, 4:41 pm
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lol Real, but all the wooden beams mitre to each other to create a nice connection! [lol] So you only need to join them with one node!

haha, I know, I know, the problem really is as I stated before, I just want to finish this thing now. It's very good and it looks pretty and all, but really, I want to look at something else!

Post June 13th, 2009, 7:46 pm
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Looks REALLY nice Gouldy, as usual. Will definitely check it out when you get around to uploading it.

Post June 13th, 2009, 9:27 pm

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Oh, no when I do ledgers each one is 4 nodes because its 2 beams on top of each other. Then, for Y Ledgers, its 2 to form the bottom part, then 2 more beams to form the angle. Every 10ft.

I know yours would still be annoying. Im givin ya a hard time ;)

Post June 14th, 2009, 5:35 am
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haha. I know that the next one I do is going to be more detailed, I've got pretty big plans and I know that I want to get started on it like... now! [lol]

Anyway, here you go!:

http://www.coastercrazy.com/track_excha ... ?tid=15559

Have fun with it!

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