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Denmark Trip Day 2: Hansa Park

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Post July 13th, 2009, 8:21 pm
Dirk_Ermen User avatar
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June 24th 2009 - Hansa Park

Day two from our little crazy trip through Denmark. The second and final German park on our tour. After getting up on time, eating in our guesthouse, it was time to go to the park at 9:30. The park opens already at 9:00 but the most rides open from 10:00.

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Look at the awesome view from our room in our guesthouse!

After paying the entry fee of just 26 euro's we entered the park and headed strait for the new ride: Fluch von Novgorod. A few days before leaving I've started to read some stories about the ride at it was all good. So with good hopes we entered the queue. Noticed a lot of unfinished theming but as we noticed, they're still working on it to get it as soon as possible done. [:)]
After walking next to the launch that still was a chunk of concrete we went indoors where the main theming is already finished. A cool booth where you can "cut" your fingers.

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"Nailcutting prices: 5kop for 1 finger or 20kop for all 5 fingers." *Insert evillaugh*

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In the queueline they created a nice row seperation. Front row, back row or a single riders queueline.
The single rides line is a cool add-on. But there's one problem, as soon as there are standing like 4-5 people in that line. Taking the normal queue is then faster. Too many groups are with 2 or 4 which fills up all seats. Put that versus the length of the line and it results that the normal queue is just much faster. Also, all idiots that can't read think it's a quicker way of riding with their whole group, until they wait like 5 minutes at that gate and eventually only 1 person is loaded from the whole group. [lol]

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Station was cool too, not too light, not to dark. When the train dispatches the doors open in front of you and the chandeleer (sp?) starts flickering a lot. Cool but simple effect to strengthen the mood in there.

The ride: (Contains spoilers, don't want to know? Don't read it!)
When all restraints are being checked, doors open. Lights start flickering and you'll dispatch into the next room. You'll get to hear some stuff about the curse just before dispatching into the next room. In that room you'll hear some more stuff about the curse from novgorod. (I couldn't always understand what's been said. Factors of random idiots vs low sound made it hard. I do hope they'll boost up the sound eventually in that second room.)
Anyhow, after that 2nd room of the darkride you'll travel across a small turn before plummeting a tiny steep drop down. For the onride photo freaks. That's where the onride photo is also located. After that drop you'll be immediately launched to top speed. A smooth turn up the really sharp airtime hill with floater air. After that you'll travel through a strait 90 degree banked hill only to end up in some weird turnaround element. Looks to me like a flattened batwing element with no inversions anymore. The element shaked the car a little but out of my Gerstlauer Eurofighter experience, every ride shakes a little. The exit of this turnaround element flows over nicely in a nice heartline roll only to end up on a brake and travel indoors to the 97* drop. Just before hooking onto the lift the doors behind you close again, so you'll climb up all the way to the top in utter darkness! Just after you'll be put on you're back the lift stops too for a split second to blow some air on your head and let a storm flash on the top. I love the sound that's being played at the lifthill. That just pumps up even more adrenaline! And just before you'll know it you'll plummet down at a 97* angle in utter darkness, you'll fly up some kind of tilted hill only to end up next to the launch again. But this time your traveling at high speeds towards a hill of the same size of that little drop at the start. That climb is nicely lighted out so the response is really like: "WTF, there nuts!?!" Just before you'll hit that insane climb you'll fly into some magnetic brakes and still fly up fast enough to gain an ejector airtime in the front seat. In the backseat you'll just fly up with a minor floater. That's how insane the radius is off that little up! After the hump up you'll be standing on the final brakes waiting to enter the station again to exit the ride.

The exit queue is also pretty awesome. After walking out of the station area you can choose between a slide or the stairs down. How awesome is that?!? At the bottom you'll enter some kind of maze, there are 2 paths which are halfway connected with a small passage. One hallway is the way to the exit. The other one leads to a closed door. But here's the trick. Every once in a while they switch with the doors. So that suddenly the other passage becomes the exit! [lol]

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During queuing i've met someone who was doing her 300th ride since opening. It wasn't too crowded in the park so once in a while we collided again. [lol]

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After our ride on Fluch von Novgorod we ended up in the Mexican part of the park. It had some cool rides but also an area that just were plain fairgrounds rides put together in one spot. Too bad.

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Look! It's the ugly bell ride from Prater Park!

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And the queue was still short, we gave it a spin!

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The bell ride is an cool idea but imo the actual feeling of flying is being missed. Just at the point that your starting to feel flying the bell slowly brakes and goes to the other direction again. So the feeling of flying is just simply taken away because the slow acceleration and deceleration at the highest point. Too bad. On spinning it did had some good speed and at first idea we thought it might be even spinning too fast but eventually wasn't true.
Fun ride, but zero repeatable value imo.

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A fairground starflyer in the park.

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Looks like we entered the wild west theme? A nice maurer mouse for the coastercredit!

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And it's proper themed too

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The queue even goes strait through the ride, cool!

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After our mouse it was time for the vekoma junior coaster

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Really nice and long ride for a kiddy imo [:)]

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Mom takes a ride too, also for the credit!

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The sign of quality!

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Some random flats sticking above the trees

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And now it's time for the final credit of the day: The Swarchkopf!

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My sign of approval!

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And ticking of the final credit of the day on the list.

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Coasterbingo!

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Not crowded! Even tho the operator wouldn't let us stay seated. [:(]

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Simple but fun layout

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Here we go! And look, kiddy coaster goes through the loop too! [:D]

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Looping! =D

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Hey look, it's the new ride in the distance!

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Airtime off the mcbr! <3

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The kiddy is riding nessie too! [lol]

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It's awesome when the operators know how to time their rides to have interaction in the loop [:D]

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"Are you the fastest in the looping? Here's your speed!"

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Front seat!

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Yeah, I rule!

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Lifthill shot!

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Here we go again! =D

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MCBR. No airtime in the front tho [:(]

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Oh noes, Nessie is going to eat us!

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Ohhh... More coaster goodieness

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Flattened batwing [lol]

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Cool heartline roll

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Floater air hill [:)]

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Woooosh!

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Airtime!

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I just love beautyfull steel

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Going down!

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Oh noes, we're gonna crash! [lol] Love the detail of the hands up.

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Shaky Shaky

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Watch out for the lamppost [lol]

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Going down again!

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The strait 90 degree banked hill. [lol]

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Flattened Batwing, right?

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Ok, time for a short view over the park. That's the entrance!

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Nessie overview [:)]

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Did you know the park is right next to the ocean?

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Another overview from the park

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Overview from Fluch Von Novgorod

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And going down again [:(]

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BTW, The entrance of the ride is located underneath the hill. [;)]

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Did I mention the theming was still unfinished? [;)]

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More people going down!

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Hey look, a bridge. I wonder where it goes to! Well, currently it didn't lead to nowhere, they took down the 2nd bridge [:(]

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Me and mom going for another ride on the cool swarchkopf! [:D]

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There is that curse again!

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Oh noes, we're being eaten again! [lol]

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Look, the other trains are in his stomache! [lol]

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Writing down the last couple of rides. [:D]

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Me at the entrance from Fluch Von Novgorod

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Awesome sign: "Beyond this point: Do Not Smoke!"

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Sun vs Steel, awesome photo's imo [:)]

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The observation tower @ hansa park

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A last look at nessie before leaving the park.

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Ok, what language is that and what does it say? [lol]

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Me and mom at the entrance of the park

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And me together with sylvia, the one that rode Fluch Von Novgorod currently over 300 times! [:D]

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That's our ticket to leave the parking lot

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Looks like we're not the only one leaving again [lol]

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And back in our room, tired. Plans of tomorrow, traveling to Copenhagen and find a place to stay for the rest of our time in Denmark.

And that's the end of my day at Hansa Park. Really cool park, a couple of cool rollercoasters and for the rest a really broad variation of rides. [:)]

Rollercoaster counter:
Nr 233 - Fluch von Novgorod: 12 Rides
Nr 234 - Crazy Mine: 1 Ride
Nr 235 - Rasender Roland: 1 Ride
Nr 236 - Nessie: 7 Rides



Other parts from my Trip:
Day 1: Heide Park
*Current Day*
Day 3: Bakken
Day 4: BonBon Land
Day 5: Tivoli Gardens
Day 6: Copenhagen & Tivoli Gardens
Day 7: Sommerland Syd
Last edited by Dirk_Ermen on October 31st, 2009, 8:38 pm, edited 1 time in total.
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268

Post July 18th, 2009, 7:40 pm

Posts: 8
Points on hand: 53.00 Points
Location: Edmonton, You mean province? Alberta.., Canada

Post July 19th, 2009, 1:43 am

Posts: 5286
Points on hand: 3,059.00 Points
Location: USA
Your flatten batwing I think first appeared on Magnum. They called it the Pretzel Turn.


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