Messing with terrain painting, I notice that when I create a new layer for another terrain texture, the texture is "blown up." What I mean by this is that the pixels are huge! How would I go about fixing this?
Here's what I'm talking about:
Image Insert:
612.16 KB
This is supposed to be the gravel texture.
Image Insert:
1536.15 KB
Supersized parking lot or tiny B&M Floorless? You decide
