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"Silva Incendia" IntaMega - released

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 12th, 2009, 4:02 pm

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Damn... -1.7 is pretty high. Anyway you could get it to -1.5?
Just keep scrolling...

Post September 12th, 2009, 4:14 pm
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^ probably, but i would have to trim it a little more.
oh well. Thanks for the input

Track: 100%
Terraforming: 95%
Theming: 40%
Supports: 50%
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 12th, 2009, 4:58 pm

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ya -1.7 is too high... do what ever you can to get it down to -1.5... I hate the fact that you may have to trim the ride, but oh well. I have to trim rides all the time...

Post September 12th, 2009, 5:20 pm
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ok, I trimmed down the ride to a split 1.5 :(
And the last partn of the ride is now slowed down :(
oh well, whatever to make it more realistic

--EDIT: new pics of lift(done)
The lift now has the full cable lift and full supports. see below:
Image
Image


FUN FACTS SEPTEMBER 13, 2009
1. First Mega built by Intamin AG since 2003.
2. Includes a unique terrain experience.
3. "Silva Incendia" means "Forest Fire" in Latin.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 17th, 2009, 10:13 pm

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Oh god that makes me hot.
Originally posted by GerstlCrazy:
The more time I spend on this website adds more to the impression that this has become a daycare.

Post September 17th, 2009, 10:17 pm

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Post September 17th, 2009, 10:19 pm

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That lift looks absolutely phenomenal, Turbo!! I really can't wait to ride this. Looks like a great ride.

Post September 17th, 2009, 10:38 pm

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^Indeed. Those colors are really working out well [8D]

Post September 21st, 2009, 6:58 pm
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Thanks for the comments. I need some advice for which supporting I should use. here is the sample pic:
Image

thanks for commenting. The ride has a planned date for release:
October 6th, 2009 <-- my birthday
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 22nd, 2009, 8:04 pm

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That would be great for the turn, great head choppers at high speed.

Post September 22nd, 2009, 8:25 pm

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That looks fine to me. If you could put a cross beam on the support that you are tunnel testing, it would add yet another headchopper.
Just keep scrolling...

Post September 22nd, 2009, 8:38 pm
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^I know. I just needed to know what you pplz thought.

Track: 100%
supports: 50%
theming: 70%
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 23rd, 2009, 1:11 pm
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Why don't you make normal supports on the inside of the turn instead of goofy ones on the outside? yeah it kills off some headchoppers but it'll look more realistic.
"Careful man, there's a beverage here!"

Post September 23rd, 2009, 11:24 pm

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Yea my only concern was those wouldnt be like that if this ride were really built. You can tell the supports are stretched out just for that effect. Just seems...like youve tried too hard to get that effect.

Post September 24th, 2009, 9:09 pm
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Is this better?

Image
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 24th, 2009, 10:06 pm

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Those look 100 times more realistic and more feasible. Doesnt look like youre trying to do something crazy. If you wanted the ride to interact with supports you gotta plan that out from the beginning. ;)

Post September 26th, 2009, 11:43 am
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To everyone who has been following this project:
The release date has been pushed back to October 30th...

EDIT (10-11-09):
Here is the third to last pic I post before the release. I need to know if this looks realistic. To me it is about 60/40, but I need to know to continue. thanks
Image
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post October 11th, 2009, 7:00 pm

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I wouldn't add the extra vertical beam on the rightmost support in the foreground if I were you. It seems with the last 2 supports you tried too hard to create headchoppers, and that comes off as unrealistic to me. What I do wherever possible is try to find the most similar element on the same style ride and use those supports as reference. I think that technique would work well for you.

Post October 22nd, 2009, 7:46 pm
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Originally posted by dcs221

I wouldn't add the extra vertical beam on the rightmost support in the foreground if I were you. It seems with the last 2 supports you tried too hard to create headchoppers, and that comes off as unrealistic to me. What I do wherever possible is try to find the most similar element on the same style ride and use those supports as reference. I think that technique would work well for you.
I took that out, thanks for the help.

I finished a lot of supporting. here's a sneak peek:
Image



I AM SORRY TO EVERYONE WHO HAS BEEN FOLLOWING THIS PROJECT, BUT THIS COASTERS RELEASE DATE HAS BEEN PUT ON 'TBA'. I simply rushed myself and could not finish my ride by my goal date. I am sorry for the inconveniance. I WILL UPDATE AS SOON AS POSSIBLE...

-----------------------------------------------------------------


UPDATE: November 13th, 2009
I have no set release date yet, but I am going for the end of 2009. I'll keep you all posted. In current news, the ride has made much much progress with supporting and theming. I have asked a few people for help and the ride is coming along great. There is only one problem for now, which I need opinions on. I was making supports and I was trying a few things out when I came acrossed this little headchopper. I am not sure if it would work, but it goes through the tunnel and seems that the passengers have no way of support-slapping. PLEASE tell me what you think so I may continue building. Thanks for reading:
Image
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post November 13th, 2009, 9:33 pm

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That's fine. As long as the supports are under the car track it's not a problem.

Post November 13th, 2009, 9:33 pm

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Post November 15th, 2009, 1:49 am
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*April 26th, 2010*
Expect this done by june

I had a serious brain block and i am now over it. i have found a station that seems to fit (and is now done) and the supports are near completion. the rest is ride extras.

NEW PICS MAY 9th
Image
Image
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post May 10th, 2010, 1:09 am

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that lift hill against the background looks sexy as hell.

Post May 10th, 2010, 10:22 am

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Terraforming?Lakes?Rivers?Waterfalls?Mountains?
All RCCAs should be RMC'd. And that event shall be henceforth known as the Rollercaust.

Post May 10th, 2010, 9:38 pm
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^You'll find out in june

EDIT: I need help with a suitable environment for Silva Incendia. If anyone is good with making environments, i need some help.
(OR if someone knows how to get in contact with buster please tell me. Buster made an environment that would be perfest for the ride.)

Thank you to all who have tested and helped with the ride and thank you all who have followed this thread.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

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